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Open CASCADE Technology
6.5.4
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Graphic2d_View.hxx>#include <Graphic2d_SequenceOfGraphicObject.hxx>#include <TColStd_SequenceOfInteger.hxx>#include <Graphic2d_SequenceOfBuffer.hxx>#include <Handle_Graphic2d_DisplayList.hxx>#include <Standard_Integer.hxx>#include <Standard_Boolean.hxx>#include <Quantity_Length.hxx>#include <Standard_Real.hxx>#include <Aspect_TypeOfDeflection.hxx>#include <Handle_Graphic2d_TransientManager.hxx>#include <Standard_ShortReal.hxx>#include <MMgt_TShared.hxx>#include <Handle_Graphic2d_Buffer.hxx>#include <Handle_Graphic2d_GraphicObject.hxx>#include <Handle_Aspect_Driver.hxx>#include <Handle_Graphic2d_ViewMapping.hxx>#include <Handle_Graphic2d_Primitive.hxx>#include <Graphic2d_PickMode.hxx>#include <Handle_Graphic2d_Drawer.hxx>Data Structures | |
| class | Graphic2d_View |
| A View is a graphic object manager. More... | |
1.8.0