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Open CASCADE Technology
6.5.4
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_PrsMgr_PresentationManager2d.hxx>#include <Handle_Graphic2d_View.hxx>#include <Handle_Graphic2d_DisplayList.hxx>#include <Handle_Graphic2d_TransientManager.hxx>#include <TColStd_ListOfTransient.hxx>#include <PrsMgr_PresentationManager.hxx>#include <Standard_Boolean.hxx>#include <Handle_PrsMgr_PresentableObject.hxx>#include <Standard_Integer.hxx>#include <Standard_Real.hxx>#include <Handle_Graphic2d_GraphicObject.hxx>#include <Handle_Viewer_View.hxx>#include <Handle_Graphic2d_Buffer.hxx>#include <Handle_PrsMgr_Presentation2d.hxx>#include <Handle_PrsMgr_Presentation.hxx>Data Structures | |
| class | PrsMgr_PresentationManager2d |
| A framework to manage 2D displays, graphic entities and their updates. Plotters, Highlights, Minima maxima, immediate display (of transient graphic data???]. More... | |
1.8.0