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Open CASCADE Technology
6.5.4
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#include <Graphic2d_HSequenceOfVertex.hxx>

| void Graphic2d_HSequenceOfVertex::Append | ( | const Graphic2d_Vertex & | anItem | ) |
| void Graphic2d_HSequenceOfVertex::Append | ( | const Handle< Graphic2d_HSequenceOfVertex > & | aSequence | ) |
| void Graphic2d_HSequenceOfVertex::Exchange | ( | const Standard_Integer | anIndex, |
| const Standard_Integer | anOtherIndex | ||
| ) |
| void Graphic2d_HSequenceOfVertex::InsertAfter | ( | const Standard_Integer | anIndex, |
| const Graphic2d_Vertex & | anItem | ||
| ) |
| void Graphic2d_HSequenceOfVertex::InsertAfter | ( | const Standard_Integer | anIndex, |
| const Handle< Graphic2d_HSequenceOfVertex > & | aSequence | ||
| ) |
| void Graphic2d_HSequenceOfVertex::InsertBefore | ( | const Standard_Integer | anIndex, |
| const Graphic2d_Vertex & | anItem | ||
| ) |
| void Graphic2d_HSequenceOfVertex::InsertBefore | ( | const Standard_Integer | anIndex, |
| const Handle< Graphic2d_HSequenceOfVertex > & | aSequence | ||
| ) |
| void Graphic2d_HSequenceOfVertex::Prepend | ( | const Handle< Graphic2d_HSequenceOfVertex > & | aSequence | ) |
| void Graphic2d_HSequenceOfVertex::Remove | ( | const Standard_Integer | fromIndex, |
| const Standard_Integer | toIndex | ||
| ) |
| void Graphic2d_HSequenceOfVertex::SetValue | ( | const Standard_Integer | anIndex, |
| const Graphic2d_Vertex & | anItem | ||
| ) |
| Handle_Graphic2d_HSequenceOfVertex Graphic2d_HSequenceOfVertex::ShallowCopy | ( | ) | const |
| Handle_Graphic2d_HSequenceOfVertex Graphic2d_HSequenceOfVertex::Split | ( | const Standard_Integer | anIndex | ) |
| const Graphic2d_Vertex& Graphic2d_HSequenceOfVertex::Value | ( | const Standard_Integer | anIndex | ) | const |
1.8.0