|
Open CASCADE Technology
6.5.4
|
#include <Graphic3d_Array1OfVector.hxx>
| DEFINE_STANDARD_ALLOC Graphic3d_Array1OfVector::Graphic3d_Array1OfVector | ( | const Standard_Integer | Low, |
| const Standard_Integer | Up | ||
| ) |
| Graphic3d_Array1OfVector::Graphic3d_Array1OfVector | ( | const Graphic3d_Vector & | Item, |
| const Standard_Integer | Low, | ||
| const Standard_Integer | Up | ||
| ) |
| Graphic3d_Array1OfVector::~Graphic3d_Array1OfVector | ( | ) | [inline] |
| const Graphic3d_Array1OfVector& Graphic3d_Array1OfVector::Assign | ( | const Graphic3d_Array1OfVector & | Other | ) |
| const Graphic3d_Vector& Graphic3d_Array1OfVector::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
| Graphic3d_Vector& Graphic3d_Array1OfVector::operator() | ( | const Standard_Integer | Index | ) | [inline] |
| const Graphic3d_Array1OfVector& Graphic3d_Array1OfVector::operator= | ( | const Graphic3d_Array1OfVector & | Other | ) | [inline] |
| void Graphic3d_Array1OfVector::SetValue | ( | const Standard_Integer | Index, |
| const Graphic3d_Vector & | Value | ||
| ) |
| const Graphic3d_Vector& Graphic3d_Array1OfVector::Value | ( | const Standard_Integer | Index | ) | const |
1.8.0