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Open CASCADE Technology
6.5.4
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The package Algorithm for Meshing implements
facilities to compute the Mesh data-structure, as
defined in package StlMesh, from a shape of package
TopoDS. The triangulation is computed with the
Delaunay algorithm implemented in package
BRepMesh. The result is stored in the mesh
data-structure Mesh from package StlMesh.
#include <StlTransfer.hxx>
Static Public Member Functions | |
| static DEFINE_STANDARD_ALLOC void | BuildIncrementalMesh (const TopoDS_Shape &Shape, const Standard_Real Deflection, const Standard_Boolean InParallel, const Handle< StlMesh_Mesh > &Mesh) |
| static DEFINE_STANDARD_ALLOC void StlTransfer::BuildIncrementalMesh | ( | const TopoDS_Shape & | Shape, |
| const Standard_Real | Deflection, | ||
| const Standard_Boolean | InParallel, | ||
| const Handle< StlMesh_Mesh > & | Mesh | ||
| ) | [static] |
1.8.0