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Open CASCADE Technology
6.5.4
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This class is drawable unit of 2d scene
#include <Visual3d_LayerItem.hxx>

Public Member Functions | |
| Visual3d_LayerItem () | |
| Creates a layer item | |
| virtual void | ComputeLayerPrs () |
| virtual function for recompute 2D presentation (empty by default) | |
| virtual void | RedrawLayerPrs () |
| virtual function for recompute 2D presentation (empty by default) | |
| Standard_Boolean | IsNeedToRecompute () const |
| void | SetNeedToRecompute (const Standard_Boolean NeedToRecompute=Standard_True) |
| virtual void Visual3d_LayerItem::ComputeLayerPrs | ( | ) | [virtual] |
Reimplemented in V3d_ColorScaleLayerItem.
| virtual void Visual3d_LayerItem::RedrawLayerPrs | ( | ) | [virtual] |
Reimplemented in V3d_ColorScaleLayerItem.
| void Visual3d_LayerItem::SetNeedToRecompute | ( | const Standard_Boolean | NeedToRecompute = Standard_True | ) |
1.8.0