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Open CASCADE Technology
6.5.4
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defines a Scale node of VRML specifying transform
properties.
This node defines a 3D scaling about the origin.
By default :
myRotation = (1 1 1)
#include <Vrml_Scale.hxx>
Public Member Functions | |
| DEFINE_STANDARD_ALLOC | Vrml_Scale () |
| Vrml_Scale (const gp_Vec &aScaleFactor) | |
| void | SetScaleFactor (const gp_Vec &aScaleFactor) |
| gp_Vec | ScaleFactor () const |
| Standard_OStream & | Print (Standard_OStream &anOStream) const |
| Vrml_Scale::Vrml_Scale | ( | const gp_Vec & | aScaleFactor | ) |
| Standard_OStream& Vrml_Scale::Print | ( | Standard_OStream & | anOStream | ) | const |
| gp_Vec Vrml_Scale::ScaleFactor | ( | ) | const |
| void Vrml_Scale::SetScaleFactor | ( | const gp_Vec & | aScaleFactor | ) |
1.8.0