public interface ElementCylinder extends Element
Title: ElementCylinder
Description: A 3D Cylinder.
| Modifier and Type | Interface and Description |
|---|---|
static class |
ElementCylinder.Loader |
TARGET_POSITION, TARGET_SIZE| Modifier and Type | Method and Description |
|---|---|
int |
getMaximumAngle()
Gets the maximum angle used to build the top and faces sides of the cylinder.
|
int |
getMinimumAngle()
Gets the minimum angle used to build the top and bottom faces of the cylinder.
|
boolean |
isClosedBottom()
Whether the element is closed at its bottom.
|
boolean |
isClosedLeft()
Whether the element is closed at its left side.
|
boolean |
isClosedRight()
Whether the element is closed at its right side.
|
boolean |
isClosedTop()
Whether the element is closed at its top.
|
void |
setClosedBottom(boolean close)
Whether the element should be closed at its bottom.
|
void |
setClosedLeft(boolean close)
Whether an incomplete element should be closed at its left side.
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void |
setClosedRight(boolean close)
Whether an incomplete element should be closed at its right side.
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void |
setClosedTop(boolean close)
Whether the element should be closed at its top.
|
void |
setMaximumAngle(int angle)
Sets the maximum angle to build the top and bottom faces of the cylinder.
|
void |
setMinimumAngle(int angle)
Sets the minimum angle to build the top and bottom faces of the cylinder.
|
getName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isVisible, loadUnmutableObjects, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrameaddInteractionListener, getInteractionTarget, removeInteractionListenervoid setMinimumAngle(int angle)
angle - the minimum angle (in degrees)int getMinimumAngle()
void setMaximumAngle(int angle)
angle - the maximum angle (in degrees)int getMaximumAngle()
void setClosedBottom(boolean close)
closed - the desired valueboolean isClosedBottom()
void setClosedTop(boolean close)
closed - the desired valueboolean isClosedTop()
void setClosedLeft(boolean close)
closed - the desired valueboolean isClosedLeft()
void setClosedRight(boolean close)
closed - the desired valueboolean isClosedRight()