public class ElementTessellation extends AbstractTile implements ElementTessellation
Title: ElementBox
Description: Painter's algorithm implementation of a Surface
| Modifier and Type | Field and Description |
|---|---|
protected double[][][] |
data |
corners, numberOfTilestargetPosition, targetSizeTARGET_POSITION, TARGET_SIZE| Constructor and Description |
|---|
ElementTessellation() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
computeCorners()
This will be used by subclasses whenever there is a need to recompute
the actual values of the corners before drawing.
|
void |
getExtrema(double[] min,
double[] max)
Returns the extreme points of a box that contains the element.
|
static XML.ObjectLoader |
getLoader()
Returns an XML.ObjectLoader to save and load object data.
|
double[][][] |
getTiles()
Gets the data of the surface.
|
void |
setTiles(double[][][] data)
Sets the data of the tiles.
|
GetDisplacementFactor, getTargetHit, projectPoints, setColorBelowWhenEqual, setColorOriginAndDirection, setColorRegions, setCorners, setDisplacementFactor, setDrawQuickInterioraddInteractionListener, getHotSpotBodyCoordinates, getInteractionTarget, getName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isReallyVisible, isVisible, loadUnmutableObjects, removeInteractionListener, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrameclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isVisible, loadUnmutableObjects, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrameaddInteractionListener, getInteractionTarget, removeInteractionListenerpublic void setTiles(double[][][] data)
ElementTessellationsetTiles in interface ElementTessellationdata - the double[nTiles][nVertex][3] array of coordinates for the tiles.
The number of vertex of the tiles may vary.public double[][][] getTiles()
ElementTessellationgetTiles in interface ElementTessellationpublic void getExtrema(double[] min,
double[] max)
Elementmin - double[] A previously allocated double[3] array that will hold
the minimum pointmax - double[] A previously allocated double[3] array that will hold
the maximum pointprotected void computeCorners()
AbstractTilecomputeCorners in class AbstractTilepublic static XML.ObjectLoader getLoader()