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Mercator
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Terrain modifier that defines an area of fixed height. More...
#include <TerrainMod.h>
Public Member Functions | |
| LevelTerrainMod (float level, const Shape< 2 > &s) | |
| Constructor. | |
| virtual void | apply (float &point, int x, int y) const |
| Apply this modifier on a terrain segment. | |
| void | setShape (float level, const Shape< 2 > &s) |
Protected Attributes | |
| float | m_level |
| The height level of all points affected. | |
Private Member Functions | |
| LevelTerrainMod (LevelTerrainMod &) | |
| Copy constructor. | |
Terrain modifier that defines an area of fixed height.
This modifier sets all points inside the shape to the same altitude
| Mercator::LevelTerrainMod< Shape >::LevelTerrainMod | ( | float | level, |
| const Shape< 2 > & | s | ||
| ) | [inline] |
Constructor.
| level | The height level of all points affected. |
| s | shape of the modifier. |
| void Mercator::LevelTerrainMod< Shape >::apply | ( | float & | point, |
| int | x, | ||
| int | y | ||
| ) | const [virtual] |
Apply this modifier on a terrain segment.
The segment is at x,y in local coordinates. Output is placed into point.
Implements Mercator::TerrainMod.
1.7.6.1