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LV2
1.0.13
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An API for constructing LV2 atoms. More...
Data Structures | |
| struct | LV2_Atom_Forge_Frame |
| A stack frame used for keeping track of nested Atom containers. More... | |
| struct | LV2_Atom_Forge |
| A "forge" for creating atoms by appending to a buffer. More... | |
Defines | |
| #define | LV2_ATOM_FORGE_DEPRECATED |
Typedefs | |
| typedef void * | LV2_Atom_Forge_Sink_Handle |
| Handle for LV2_Atom_Forge_Sink. | |
| typedef intptr_t | LV2_Atom_Forge_Ref |
| A reference to a chunk of written output. | |
| typedef LV2_Atom_Forge_Ref(* | LV2_Atom_Forge_Sink )(LV2_Atom_Forge_Sink_Handle handle, const void *buf, uint32_t size) |
| Sink function for writing output. | |
| typedef LV2_Atom *(* | LV2_Atom_Forge_Deref_Func )(LV2_Atom_Forge_Sink_Handle handle, LV2_Atom_Forge_Ref ref) |
| Function for resolving a reference. | |
Functions | |
| static void | lv2_atom_forge_init (LV2_Atom_Forge *forge, LV2_URID_Map *map) |
| Initialise `forge`. | |
| static LV2_Atom * | lv2_atom_forge_deref (LV2_Atom_Forge *forge, LV2_Atom_Forge_Ref ref) |
Output Configuration | |
| static void | lv2_atom_forge_set_buffer (LV2_Atom_Forge *forge, uint8_t *buf, size_t size) |
| Set the output buffer where `forge` will write atoms. | |
| static void | lv2_atom_forge_set_sink (LV2_Atom_Forge *forge, LV2_Atom_Forge_Sink sink, LV2_Atom_Forge_Deref_Func deref, LV2_Atom_Forge_Sink_Handle handle) |
| Set the sink function where `forge` will write output. | |
Object Stack | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_push (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame, LV2_Atom_Forge_Ref ref) |
| Push a stack frame. | |
| static void | lv2_atom_forge_pop (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame) |
| Pop a stack frame. | |
| static bool | lv2_atom_forge_top_is (LV2_Atom_Forge *forge, uint32_t type) |
| Return true iff the top of the stack has the given type. | |
| static bool | lv2_atom_forge_is_object_type (const LV2_Atom_Forge *forge, uint32_t type) |
| Return true iff `type` is an atom:Object. | |
| static bool | lv2_atom_forge_is_blank (const LV2_Atom_Forge *forge, uint32_t type, const LV2_Atom_Object_Body *body) |
| Return true iff `type` is an atom:Object with a blank ID. | |
Low Level Output | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_raw (LV2_Atom_Forge *forge, const void *data, uint32_t size) |
| Write raw output. | |
| static void | lv2_atom_forge_pad (LV2_Atom_Forge *forge, uint32_t written) |
| Pad output accordingly so next write is 64-bit aligned. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_write (LV2_Atom_Forge *forge, const void *data, uint32_t size) |
| Write raw output, padding to 64-bits as necessary. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_string_body (LV2_Atom_Forge *forge, const char *str, uint32_t len) |
| Write a null-terminated string body. | |
Atom Output | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_atom (LV2_Atom_Forge *forge, uint32_t size, uint32_t type) |
| Write an atom:Atom header. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_primitive (LV2_Atom_Forge *forge, const LV2_Atom *a) |
| Write a primitive (fixed-size) atom. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_int (LV2_Atom_Forge *forge, int32_t val) |
| Write an atom:Int. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_long (LV2_Atom_Forge *forge, int64_t val) |
| Write an atom:Long. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_float (LV2_Atom_Forge *forge, float val) |
| Write an atom:Float. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_double (LV2_Atom_Forge *forge, double val) |
| Write an atom:Double. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_bool (LV2_Atom_Forge *forge, bool val) |
| Write an atom:Bool. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_urid (LV2_Atom_Forge *forge, LV2_URID id) |
| Write an atom:URID. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_typed_string (LV2_Atom_Forge *forge, uint32_t type, const char *str, uint32_t len) |
| Write an atom compatible with atom:String. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_string (LV2_Atom_Forge *forge, const char *str, uint32_t len) |
| Write an atom:String. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_uri (LV2_Atom_Forge *forge, const char *uri, uint32_t len) |
| Write an atom:URI. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_path (LV2_Atom_Forge *forge, const char *path, uint32_t len) |
| Write an atom:Path. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_literal (LV2_Atom_Forge *forge, const char *str, uint32_t len, uint32_t datatype, uint32_t lang) |
| Write an atom:Literal. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_vector_head (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame, uint32_t child_size, uint32_t child_type) |
| Start an atom:Vector. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_vector (LV2_Atom_Forge *forge, uint32_t child_size, uint32_t child_type, uint32_t n_elems, const void *elems) |
| Write a complete atom:Vector. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_tuple (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame) |
| Write the header of an atom:Tuple. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_object (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame, LV2_URID id, LV2_URID otype) |
| Write the header of an atom:Object. | |
| static LV2_ATOM_FORGE_DEPRECATED LV2_Atom_Forge_Ref | lv2_atom_forge_resource (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame, LV2_URID id, LV2_URID otype) |
| The same as lv2_atom_forge_object(), but for object:Resource. | |
| static LV2_ATOM_FORGE_DEPRECATED LV2_Atom_Forge_Ref | lv2_atom_forge_blank (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame, uint32_t id, LV2_URID otype) |
| The same as lv2_atom_forge_object(), but for object:Blank. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_key (LV2_Atom_Forge *forge, LV2_URID key) |
| Write a property key in an Object, to be followed by the value. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_property_head (LV2_Atom_Forge *forge, LV2_URID key, LV2_URID context) |
| Write the header for a property body in an object, with context. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_sequence_head (LV2_Atom_Forge *forge, LV2_Atom_Forge_Frame *frame, uint32_t unit) |
| Write the header for a Sequence. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_frame_time (LV2_Atom_Forge *forge, int64_t frames) |
| Write the time stamp header of an Event (in a Sequence) in audio frames. | |
| static LV2_Atom_Forge_Ref | lv2_atom_forge_beat_time (LV2_Atom_Forge *forge, double beats) |
| Write the time stamp header of an Event (in a Sequence) in beats. | |
An API for constructing LV2 atoms.
This file provides an API for constructing Atoms which makes it relatively simple to build nested atoms of arbitrary complexity without requiring dynamic memory allocation.
The API is based on successively appending the appropriate pieces to build a complete Atom. The size of containers is automatically updated. Functions that begin a container return (via their frame argument) a stack frame which must be popped when the container is finished.
All output is written to a user-provided buffer or sink function. This makes it popssible to create create atoms on the stack, on the heap, in LV2 port buffers, in a ringbuffer, or elsewhere, all using the same API.
This entire API is realtime safe if used with a buffer or a realtime safe sink, except lv2_atom_forge_init() which is only realtime safe if the URI map function is.
Note these functions are all static inline, do not take their address.
This header is non-normative, it is provided for convenience.
| #define LV2_ATOM_FORGE_DEPRECATED |
| typedef void* LV2_Atom_Forge_Sink_Handle |
Handle for LV2_Atom_Forge_Sink.
| typedef intptr_t LV2_Atom_Forge_Ref |
A reference to a chunk of written output.
| typedef LV2_Atom_Forge_Ref(* LV2_Atom_Forge_Sink)(LV2_Atom_Forge_Sink_Handle handle, const void *buf, uint32_t size) |
Sink function for writing output.
| typedef LV2_Atom*(* LV2_Atom_Forge_Deref_Func)(LV2_Atom_Forge_Sink_Handle handle, LV2_Atom_Forge_Ref ref) |
Function for resolving a reference.
| static void lv2_atom_forge_set_buffer | ( | LV2_Atom_Forge * | forge, |
| uint8_t * | buf, | ||
| size_t | size | ||
| ) | [inline, static] |
Set the output buffer where `forge` will write atoms.
| static void lv2_atom_forge_init | ( | LV2_Atom_Forge * | forge, |
| LV2_URID_Map * | map | ||
| ) | [inline, static] |
Initialise `forge`.
URIs will be mapped using `map` and stored, a reference to `map` itself is not held.
| static LV2_Atom* lv2_atom_forge_deref | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Ref | ref | ||
| ) | [inline, static] |
| static LV2_Atom_Forge_Ref lv2_atom_forge_push | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame, | ||
| LV2_Atom_Forge_Ref | ref | ||
| ) | [inline, static] |
Push a stack frame.
This is done automatically by container functions (which take a stack frame pointer), but may be called by the user to push the top level container when writing to an existing Atom.
| static void lv2_atom_forge_pop | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame | ||
| ) | [inline, static] |
Pop a stack frame.
This must be called when a container is finished.
| static bool lv2_atom_forge_top_is | ( | LV2_Atom_Forge * | forge, |
| uint32_t | type | ||
| ) | [inline, static] |
Return true iff the top of the stack has the given type.
| static bool lv2_atom_forge_is_object_type | ( | const LV2_Atom_Forge * | forge, |
| uint32_t | type | ||
| ) | [inline, static] |
Return true iff `type` is an atom:Object.
| static bool lv2_atom_forge_is_blank | ( | const LV2_Atom_Forge * | forge, |
| uint32_t | type, | ||
| const LV2_Atom_Object_Body * | body | ||
| ) | [inline, static] |
Return true iff `type` is an atom:Object with a blank ID.
| static void lv2_atom_forge_set_sink | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Sink | sink, | ||
| LV2_Atom_Forge_Deref_Func | deref, | ||
| LV2_Atom_Forge_Sink_Handle | handle | ||
| ) | [inline, static] |
Set the sink function where `forge` will write output.
The return value of forge functions is an LV2_Atom_Forge_Ref which is an integer type safe to use as a pointer but is otherwise opaque. The sink function must return a ref that can be dereferenced to access as least sizeof(LV2_Atom) bytes of the written data, so sizes can be updated. For ringbuffers, this should be possible as long as the size of the buffer is a multiple of sizeof(LV2_Atom), since atoms are always aligned.
Note that 0 is an invalid reference, so if you are using a buffer offset be sure to offset it such that 0 is never a valid reference. You will get confusing errors otherwise.
| static LV2_Atom_Forge_Ref lv2_atom_forge_raw | ( | LV2_Atom_Forge * | forge, |
| const void * | data, | ||
| uint32_t | size | ||
| ) | [inline, static] |
Write raw output.
This is used internally, but is also useful for writing atom types not explicitly supported by the forge API. Note the caller is responsible for ensuring the output is approriately padded.
| static void lv2_atom_forge_pad | ( | LV2_Atom_Forge * | forge, |
| uint32_t | written | ||
| ) | [inline, static] |
Pad output accordingly so next write is 64-bit aligned.
| static LV2_Atom_Forge_Ref lv2_atom_forge_write | ( | LV2_Atom_Forge * | forge, |
| const void * | data, | ||
| uint32_t | size | ||
| ) | [inline, static] |
Write raw output, padding to 64-bits as necessary.
| static LV2_Atom_Forge_Ref lv2_atom_forge_string_body | ( | LV2_Atom_Forge * | forge, |
| const char * | str, | ||
| uint32_t | len | ||
| ) | [inline, static] |
Write a null-terminated string body.
| static LV2_Atom_Forge_Ref lv2_atom_forge_atom | ( | LV2_Atom_Forge * | forge, |
| uint32_t | size, | ||
| uint32_t | type | ||
| ) | [inline, static] |
Write an atom:Atom header.
| static LV2_Atom_Forge_Ref lv2_atom_forge_primitive | ( | LV2_Atom_Forge * | forge, |
| const LV2_Atom * | a | ||
| ) | [inline, static] |
Write a primitive (fixed-size) atom.
| static LV2_Atom_Forge_Ref lv2_atom_forge_int | ( | LV2_Atom_Forge * | forge, |
| int32_t | val | ||
| ) | [inline, static] |
Write an atom:Int.
| static LV2_Atom_Forge_Ref lv2_atom_forge_long | ( | LV2_Atom_Forge * | forge, |
| int64_t | val | ||
| ) | [inline, static] |
Write an atom:Long.
| static LV2_Atom_Forge_Ref lv2_atom_forge_float | ( | LV2_Atom_Forge * | forge, |
| float | val | ||
| ) | [inline, static] |
Write an atom:Float.
| static LV2_Atom_Forge_Ref lv2_atom_forge_double | ( | LV2_Atom_Forge * | forge, |
| double | val | ||
| ) | [inline, static] |
Write an atom:Double.
| static LV2_Atom_Forge_Ref lv2_atom_forge_bool | ( | LV2_Atom_Forge * | forge, |
| bool | val | ||
| ) | [inline, static] |
Write an atom:Bool.
| static LV2_Atom_Forge_Ref lv2_atom_forge_urid | ( | LV2_Atom_Forge * | forge, |
| LV2_URID | id | ||
| ) | [inline, static] |
Write an atom:URID.
| static LV2_Atom_Forge_Ref lv2_atom_forge_typed_string | ( | LV2_Atom_Forge * | forge, |
| uint32_t | type, | ||
| const char * | str, | ||
| uint32_t | len | ||
| ) | [inline, static] |
Write an atom compatible with atom:String.
Used internally.
| static LV2_Atom_Forge_Ref lv2_atom_forge_string | ( | LV2_Atom_Forge * | forge, |
| const char * | str, | ||
| uint32_t | len | ||
| ) | [inline, static] |
Write an atom:String.
Note that `str` need not be NULL terminated.
| static LV2_Atom_Forge_Ref lv2_atom_forge_uri | ( | LV2_Atom_Forge * | forge, |
| const char * | uri, | ||
| uint32_t | len | ||
| ) | [inline, static] |
Write an atom:URI.
Note that `uri` need not be NULL terminated. This does not map the URI, but writes the complete URI string. To write a mapped URI, use lv2_atom_forge_urid().
| static LV2_Atom_Forge_Ref lv2_atom_forge_path | ( | LV2_Atom_Forge * | forge, |
| const char * | path, | ||
| uint32_t | len | ||
| ) | [inline, static] |
Write an atom:Path.
Note that `path` need not be NULL terminated.
| static LV2_Atom_Forge_Ref lv2_atom_forge_literal | ( | LV2_Atom_Forge * | forge, |
| const char * | str, | ||
| uint32_t | len, | ||
| uint32_t | datatype, | ||
| uint32_t | lang | ||
| ) | [inline, static] |
Write an atom:Literal.
| static LV2_Atom_Forge_Ref lv2_atom_forge_vector_head | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame, | ||
| uint32_t | child_size, | ||
| uint32_t | child_type | ||
| ) | [inline, static] |
Start an atom:Vector.
| static LV2_Atom_Forge_Ref lv2_atom_forge_vector | ( | LV2_Atom_Forge * | forge, |
| uint32_t | child_size, | ||
| uint32_t | child_type, | ||
| uint32_t | n_elems, | ||
| const void * | elems | ||
| ) | [inline, static] |
Write a complete atom:Vector.
| static LV2_Atom_Forge_Ref lv2_atom_forge_tuple | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame | ||
| ) | [inline, static] |
Write the header of an atom:Tuple.
The passed frame will be initialised to represent this tuple. To complete the tuple, write a sequence of atoms, then pop the frame with lv2_atom_forge_pop().
For example:
// Write tuple (1, 2.0) LV2_Atom_Forge_Frame frame; LV2_Atom* tup = (LV2_Atom*)lv2_atom_forge_tuple(forge, &frame); lv2_atom_forge_int32(forge, 1); lv2_atom_forge_float(forge, 2.0); lv2_atom_forge_pop(forge, &frame);
| static LV2_Atom_Forge_Ref lv2_atom_forge_object | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame, | ||
| LV2_URID | id, | ||
| LV2_URID | otype | ||
| ) | [inline, static] |
Write the header of an atom:Object.
The passed frame will be initialised to represent this object. To complete the object, write a sequence of properties, then pop the frame with lv2_atom_forge_pop().
For example:
LV2_URID eg_Cat = map("http://example.org/Cat"); LV2_URID eg_name = map("http://example.org/name"); // Start object with type eg_Cat and blank ID LV2_Atom_Forge_Frame frame; lv2_atom_forge_object(forge, &frame, 0, eg_Cat); // Append property eg:name = "Hobbes" lv2_atom_forge_key(forge, eg_name); lv2_atom_forge_string(forge, "Hobbes", strlen("Hobbes")); // Finish object lv2_atom_forge_pop(forge, &frame);
| static LV2_ATOM_FORGE_DEPRECATED LV2_Atom_Forge_Ref lv2_atom_forge_resource | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame, | ||
| LV2_URID | id, | ||
| LV2_URID | otype | ||
| ) | [inline, static] |
The same as lv2_atom_forge_object(), but for object:Resource.
This function is deprecated and should not be used in new code. Use lv2_atom_forge_object() directly instead.
| static LV2_ATOM_FORGE_DEPRECATED LV2_Atom_Forge_Ref lv2_atom_forge_blank | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame, | ||
| uint32_t | id, | ||
| LV2_URID | otype | ||
| ) | [inline, static] |
The same as lv2_atom_forge_object(), but for object:Blank.
This function is deprecated and should not be used in new code. Use lv2_atom_forge_object() directly instead.
| static LV2_Atom_Forge_Ref lv2_atom_forge_key | ( | LV2_Atom_Forge * | forge, |
| LV2_URID | key | ||
| ) | [inline, static] |
Write a property key in an Object, to be followed by the value.
See lv2_atom_forge_object() documentation for an example.
| static LV2_Atom_Forge_Ref lv2_atom_forge_property_head | ( | LV2_Atom_Forge * | forge, |
| LV2_URID | key, | ||
| LV2_URID | context | ||
| ) | [inline, static] |
Write the header for a property body in an object, with context.
If you do not need the context, which is almost certainly the case, use the simpler lv2_atom_forge_key() instead.
| static LV2_Atom_Forge_Ref lv2_atom_forge_sequence_head | ( | LV2_Atom_Forge * | forge, |
| LV2_Atom_Forge_Frame * | frame, | ||
| uint32_t | unit | ||
| ) | [inline, static] |
Write the header for a Sequence.
| static LV2_Atom_Forge_Ref lv2_atom_forge_frame_time | ( | LV2_Atom_Forge * | forge, |
| int64_t | frames | ||
| ) | [inline, static] |
Write the time stamp header of an Event (in a Sequence) in audio frames.
After this, call the appropriate forge method(s) to write the body. Note the returned reference is to an LV2_Event which is NOT an Atom.
| static LV2_Atom_Forge_Ref lv2_atom_forge_beat_time | ( | LV2_Atom_Forge * | forge, |
| double | beats | ||
| ) | [inline, static] |
Write the time stamp header of an Event (in a Sequence) in beats.
After this, call the appropriate forge method(s) to write the body. Note the returned reference is to an LV2_Event which is NOT an Atom.
1.7.6.1