OgreAnimation.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __Animation_H__
00030 #define __Animation_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 #include "OgreString.h"
00034 #include "OgreIteratorWrappers.h"
00035 #include "OgreAnimable.h"
00036 #include "OgreAnimationTrack.h"
00037 #include "OgreAnimationState.h"
00038 #include "OgreHeaderPrefix.h"
00039 
00040 namespace Ogre {
00049     class Animation;
00050     
00058     class _OgreExport AnimationContainer
00059     {
00060     public:
00061         virtual ~AnimationContainer() {}
00062 
00064         virtual unsigned short getNumAnimations(void) const = 0;
00065         
00067         virtual Animation* getAnimation(unsigned short index) const = 0;
00068         
00070         virtual Animation* getAnimation(const String& name) const = 0;
00071         
00073         virtual Animation* createAnimation(const String& name, Real length) = 0;
00074         
00076         virtual bool hasAnimation(const String& name) const = 0;
00077         
00079         virtual void removeAnimation(const String& name) = 0;
00080         
00081     };
00092     class _OgreExport Animation : public AnimationAlloc
00093     {
00094 
00095     public:
00097         enum InterpolationMode
00098         {
00100             IM_LINEAR,
00102             IM_SPLINE
00103         };
00104 
00106         enum RotationInterpolationMode
00107         {
00111             RIM_LINEAR,
00115             RIM_SPHERICAL
00116         };
00121         Animation(const String& name, Real length);
00122         virtual ~Animation();
00123 
00125         const String& getName(void) const;
00126 
00128         Real getLength(void) const;
00129 
00134         void setLength(Real len);
00135 
00140         NodeAnimationTrack* createNodeTrack(unsigned short handle);
00141 
00146         NumericAnimationTrack* createNumericTrack(unsigned short handle);
00147 
00155         VertexAnimationTrack* createVertexTrack(unsigned short handle, VertexAnimationType animType);
00156 
00165         NodeAnimationTrack* createNodeTrack(unsigned short handle, Node* node);
00166 
00172         NumericAnimationTrack* createNumericTrack(unsigned short handle, 
00173             const AnimableValuePtr& anim);
00174 
00181         VertexAnimationTrack* createVertexTrack(unsigned short handle, 
00182             VertexData* data, VertexAnimationType animType);
00183 
00185         unsigned short getNumNodeTracks(void) const;
00186 
00188         NodeAnimationTrack* getNodeTrack(unsigned short handle) const;
00189 
00191         bool hasNodeTrack(unsigned short handle) const;
00192 
00194         unsigned short getNumNumericTracks(void) const;
00195 
00197         NumericAnimationTrack* getNumericTrack(unsigned short handle) const;
00198 
00200         bool hasNumericTrack(unsigned short handle) const;
00201 
00203         unsigned short getNumVertexTracks(void) const;
00204 
00206         VertexAnimationTrack* getVertexTrack(unsigned short handle) const;
00207 
00209         bool hasVertexTrack(unsigned short handle) const;
00210         
00212         void destroyNodeTrack(unsigned short handle);
00213 
00215         void destroyNumericTrack(unsigned short handle);
00216 
00218         void destroyVertexTrack(unsigned short handle);
00219 
00221         void destroyAllTracks(void);
00222 
00224         void destroyAllNodeTracks(void);
00226         void destroyAllNumericTracks(void);
00228         void destroyAllVertexTracks(void);
00229 
00240         void apply(Real timePos, Real weight = 1.0, Real scale = 1.0f);
00241 
00252         void applyToNode(Node* node, Real timePos, Real weight = 1.0, Real scale = 1.0f);
00253 
00264         void apply(Skeleton* skeleton, Real timePos, Real weight = 1.0, Real scale = 1.0f);
00265 
00278         void apply(Skeleton* skeleton, Real timePos, float weight,
00279           const AnimationState::BoneBlendMask* blendMask, Real scale);
00280 
00289         void apply(Entity* entity, Real timePos, Real weight, bool software, 
00290             bool hardware);
00291 
00301         void applyToAnimable(const AnimableValuePtr& anim, Real timePos, Real weight = 1.0, Real scale = 1.0f);
00302 
00310         void applyToVertexData(VertexData* data, Real timePos, Real weight = 1.0);
00311 
00324         void setInterpolationMode(InterpolationMode im);
00325 
00330         InterpolationMode getInterpolationMode(void) const;
00341         void setRotationInterpolationMode(RotationInterpolationMode im);
00342 
00347         RotationInterpolationMode getRotationInterpolationMode(void) const;
00348 
00349         // Methods for setting the defaults
00356         static void setDefaultInterpolationMode(InterpolationMode im);
00357 
00359         static InterpolationMode getDefaultInterpolationMode(void);
00360 
00367         static void setDefaultRotationInterpolationMode(RotationInterpolationMode im);
00368 
00370         static RotationInterpolationMode getDefaultRotationInterpolationMode(void);
00371 
00372         typedef map<unsigned short, NodeAnimationTrack*>::type NodeTrackList;
00373         typedef ConstMapIterator<NodeTrackList> NodeTrackIterator;
00374 
00375         typedef map<unsigned short, NumericAnimationTrack*>::type NumericTrackList;
00376         typedef ConstMapIterator<NumericTrackList> NumericTrackIterator;
00377 
00378         typedef map<unsigned short, VertexAnimationTrack*>::type VertexTrackList;
00379         typedef ConstMapIterator<VertexTrackList> VertexTrackIterator;
00380 
00382         const NodeTrackList& _getNodeTrackList(void) const;
00383 
00385         NodeTrackIterator getNodeTrackIterator(void) const
00386         { return NodeTrackIterator(mNodeTrackList.begin(), mNodeTrackList.end()); }
00387         
00389         const NumericTrackList& _getNumericTrackList(void) const;
00390 
00392         NumericTrackIterator getNumericTrackIterator(void) const
00393         { return NumericTrackIterator(mNumericTrackList.begin(), mNumericTrackList.end()); }
00394 
00396         const VertexTrackList& _getVertexTrackList(void) const;
00397 
00399         VertexTrackIterator getVertexTrackIterator(void) const
00400         { return VertexTrackIterator(mVertexTrackList.begin(), mVertexTrackList.end()); }
00401 
00421         void optimise(bool discardIdentityNodeTracks = true);
00422 
00424         typedef set<ushort>::type TrackHandleList;
00425 
00433         void _collectIdentityNodeTracks(TrackHandleList& tracks) const;
00434 
00437         void _destroyNodeTracks(const TrackHandleList& tracks);
00438 
00445         Animation* clone(const String& newName) const;
00446         
00449         void _keyFrameListChanged(void) { mKeyFrameTimesDirty = true; }
00450 
00461         TimeIndex _getTimeIndex(Real timePos) const;
00462         
00490         void setUseBaseKeyFrame(bool useBaseKeyFrame, Real keyframeTime = 0.0f, const String& baseAnimName = StringUtil::BLANK);
00492         bool getUseBaseKeyFrame() const;
00494         Real getBaseKeyFrameTime() const;
00496         const String& getBaseKeyFrameAnimationName() const;
00497         
00499         void _applyBaseKeyFrame();
00500         
00501         void _notifyContainer(AnimationContainer* c);
00503         AnimationContainer* getContainer();
00504         
00505     protected:
00507         NodeTrackList mNodeTrackList;
00509         NumericTrackList mNumericTrackList;
00511         VertexTrackList mVertexTrackList;
00512         String mName;
00513 
00514         Real mLength;
00515         
00516         InterpolationMode mInterpolationMode;
00517         RotationInterpolationMode mRotationInterpolationMode;
00518 
00519         static InterpolationMode msDefaultInterpolationMode;
00520         static RotationInterpolationMode msDefaultRotationInterpolationMode;
00521 
00523         typedef vector<Real>::type KeyFrameTimeList;
00524         mutable KeyFrameTimeList mKeyFrameTimes;
00526         mutable bool mKeyFrameTimesDirty;
00527 
00528         bool mUseBaseKeyFrame;
00529         Real mBaseKeyFrameTime;
00530         String mBaseKeyFrameAnimationName;
00531         AnimationContainer* mContainer;
00532 
00533         void optimiseNodeTracks(bool discardIdentityTracks);
00534         void optimiseVertexTracks(void);
00535 
00537         void buildKeyFrameTimeList(void) const;
00538     };
00539 
00542 } // namespace Ogre
00543 
00544 #include "OgreHeaderSuffix.h"
00545 
00546 #endif // __Animation_H__
00547 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:40