00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __CompositionTechnique_H__ 00029 #define __CompositionTechnique_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 #include "OgrePixelFormat.h" 00033 #include "OgreIteratorWrappers.h" 00034 #include "OgreHeaderPrefix.h" 00035 00036 namespace Ogre { 00045 class _OgreExport CompositionTechnique : public CompositorInstAlloc 00046 { 00047 public: 00048 CompositionTechnique(Compositor *parent); 00049 virtual ~CompositionTechnique(); 00050 00051 //The scope of a texture defined by the compositor 00052 enum TextureScope { 00053 //Local texture - only available to the compositor passes in this technique 00054 TS_LOCAL, 00055 //Chain texture - available to the other compositors in the chain 00056 TS_CHAIN, 00057 //Global texture - available to everyone in every scope 00058 TS_GLOBAL 00059 }; 00060 00062 class TextureDefinition : public CompositorInstAlloc 00063 { 00064 public: 00065 String name; 00066 //Texture definition being a reference is determined by these two fields not being empty. 00067 String refCompName; //If a reference, the name of the compositor being referenced 00068 String refTexName; //If a reference, the name of the texture in the compositor being referenced 00069 size_t width; // 0 means adapt to target width 00070 size_t height; // 0 means adapt to target height 00071 float widthFactor; // multiple of target width to use (if width = 0) 00072 float heightFactor; // multiple of target height to use (if height = 0) 00073 PixelFormatList formatList; // more than one means MRT 00074 bool fsaa; // FSAA enabled; true = determine from main target (if render_scene), false = disable 00075 bool hwGammaWrite; // Do sRGB gamma correction on write (only 8-bit per channel formats) 00076 uint16 depthBufferId;//Depth Buffer's pool ID. (unrelated to "pool" variable below) 00077 bool pooled; // whether to use pooled textures for this one 00078 TextureScope scope; // Which scope has access to this texture 00079 00080 TextureDefinition() :width(0), height(0), widthFactor(1.0f), heightFactor(1.0f), 00081 fsaa(true), hwGammaWrite(false), depthBufferId(1), pooled(false), scope(TS_LOCAL) {} 00082 }; 00084 typedef vector<CompositionTargetPass *>::type TargetPasses; 00085 typedef VectorIterator<TargetPasses> TargetPassIterator; 00086 typedef vector<TextureDefinition*>::type TextureDefinitions; 00087 typedef VectorIterator<TextureDefinitions> TextureDefinitionIterator; 00088 00092 TextureDefinition *createTextureDefinition(const String &name); 00093 00096 void removeTextureDefinition(size_t idx); 00097 00100 TextureDefinition *getTextureDefinition(size_t idx); 00101 00104 TextureDefinition *getTextureDefinition(const String& name); 00105 00108 size_t getNumTextureDefinitions(); 00109 00112 void removeAllTextureDefinitions(); 00113 00115 TextureDefinitionIterator getTextureDefinitionIterator(void); 00116 00119 CompositionTargetPass *createTargetPass(); 00120 00123 void removeTargetPass(size_t idx); 00124 00127 CompositionTargetPass *getTargetPass(size_t idx); 00128 00131 size_t getNumTargetPasses(); 00132 00135 void removeAllTargetPasses(); 00136 00138 TargetPassIterator getTargetPassIterator(void); 00139 00142 CompositionTargetPass *getOutputTargetPass(); 00143 00147 virtual bool isSupported(bool allowTextureDegradation); 00148 00152 virtual void setSchemeName(const String& schemeName); 00154 const String& getSchemeName() const { return mSchemeName; } 00155 00159 void setCompositorLogicName(const String& compositorLogicName) 00160 { mCompositorLogicName = compositorLogicName; } 00162 const String& getCompositorLogicName() const { return mCompositorLogicName; } 00163 00165 Compositor *getParent(); 00166 private: 00168 Compositor *mParent; 00170 TextureDefinitions mTextureDefinitions; 00171 00173 TargetPasses mTargetPasses; 00175 CompositionTargetPass *mOutputTarget; 00176 00178 String mSchemeName; 00179 00181 String mCompositorLogicName; 00182 00183 }; 00187 } 00188 00189 #include "OgreHeaderSuffix.h" 00190 00191 #endif
Copyright © 2012 Torus Knot Software Ltd

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Last modified Mon Jul 27 2020 13:40:41