00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __D3D11PIXELBUFFER_H__ 00029 #define __D3D11PIXELBUFFER_H__ 00030 00031 #include "OgreD3D11Prerequisites.h" 00032 #include "OgreHardwarePixelBuffer.h" 00033 #include "OgreD3D11Driver.h" 00034 00035 struct ID3D11Resource; 00036 00037 namespace Ogre { 00038 00039 class D3D11HardwarePixelBuffer: public HardwarePixelBuffer 00040 { 00041 protected: 00043 PixelBox lockImpl(const Image::Box lockBox, LockOptions options); 00044 00046 void unlockImpl(void); 00047 00049 D3D11Device & mDevice; 00050 00051 D3D11Texture * mParentTexture; 00052 size_t mSubresourceIndex; 00053 00054 // if the usage is static - alloc at lock then use device UpdateSubresource when unlock and free memory 00055 int8 * mDataForStaticUsageLock; 00056 00057 size_t mFace; 00058 00059 Image::Box mLockBox; 00060 PixelBox mCurrentLock; 00061 LockOptions mCurrentLockOptions; 00062 00063 D3D11_BOX OgreImageBoxToDx11Box(const Image::Box &inBox) const; 00064 00066 void fromD3DLock(PixelBox &rval, const DXGI_MAPPED_RECT &lrect); 00067 00069 typedef vector<RenderTexture*>::type SliceTRT; 00070 SliceTRT mSliceTRT; 00071 00072 void createStagingBuffer(); 00073 bool mUsingStagingBuffer; 00074 ID3D11Resource *mStagingBuffer; 00075 00076 void _map(ID3D11Resource *res, D3D11_MAP flags, PixelBox & box); 00077 void *_mapstagingbuffer(D3D11_MAP flags); 00078 void *_mapstaticbuffer(PixelBox lock); 00079 void _unmap(ID3D11Resource *res); 00080 void _unmapstagingbuffer(bool copyback = true); 00081 void _unmapstaticbuffer(); 00082 public: 00083 D3D11HardwarePixelBuffer(D3D11Texture * parentTexture, D3D11Device & device, size_t subresourceIndex, 00084 size_t width, size_t height, size_t depth, size_t face, PixelFormat format, HardwareBuffer::Usage usage); 00085 00087 void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox); 00088 00090 void blitFromMemory(const PixelBox &src, const Image::Box &dstBox); 00091 00093 void blitToMemory(const Image::Box &srcBox, const PixelBox &dst); 00094 00096 void _genMipmaps(); 00097 00098 00099 ~D3D11HardwarePixelBuffer(); 00100 00102 RenderTexture *getRenderTarget(size_t zoffset); 00103 00105 virtual void _clearSliceRTT(size_t zoffset) 00106 { 00107 if (mSliceTRT.size() > zoffset) 00108 { 00109 mSliceTRT[zoffset] = 0; 00110 } 00111 } 00112 00113 D3D11Texture * getParentTexture() const; 00114 size_t getSubresourceIndex() const; 00115 size_t getFace() const; 00116 }; 00117 }; 00118 #endif
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Last modified Mon Jul 27 2020 13:40:41