00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __D3D11MAPPINGS_H__ 00029 #define __D3D11MAPPINGS_H__ 00030 00031 #include "OgreD3D11Prerequisites.h" 00032 #include "OgreTextureUnitState.h" 00033 #include "OgreRenderSystem.h" 00034 #include "OgreRoot.h" 00035 #include "OgreD3D11RenderSystem.h" 00036 00037 namespace Ogre 00038 { 00039 class D3D11Mappings 00040 { 00041 public: 00042 00044 enum eD3DFilterUsage 00045 { 00047 D3D_FUSAGE_MIN, 00049 D3D_FUSAGE_MAG, 00051 D3D_FUSAGE_MIP 00052 }; 00053 00055 //static DWORD get(ShadeOptions so); 00057 //static D3DLIGHTTYPE get(Light::LightTypes lightType); 00059 //static DWORD get(TexCoordCalcMethod m, const D3DCAPS9& caps); 00061 static D3D11_TEXTURE_ADDRESS_MODE get(TextureUnitState::TextureAddressingMode tam); 00063 static D3D11_BLEND get(LayerBlendType lbt); 00065 //static DWORD get(LayerBlendOperationEx lbo, const D3DCAPS9& devCaps); 00067 //static DWORD get(LayerBlendSource lbs); 00069 static D3D11_BLEND get(SceneBlendFactor sbf, bool forAlpha); 00071 static D3D11_BLEND_OP get(SceneBlendOperation sbo); 00073 static D3D11_COMPARISON_FUNC get(CompareFunction cf); 00075 static D3D11_CULL_MODE get(CullingMode cm, bool flip = false); 00077 //static D3DFOGMODE get(FogMode fm); 00079 static D3D11_FILL_MODE get(PolygonMode level); 00081 static D3D11_STENCIL_OP get(StencilOperation op, bool invert = false); 00083 static DWORD get(FilterType ft); 00084 static D3D11_FILTER get(const FilterOptions minification, const FilterOptions magnification, const FilterOptions mips, const bool comparison = false); 00086 static DWORD get(HardwareBuffer::Usage usage); 00088 static D3D11_MAP get(HardwareBuffer::LockOptions options, HardwareBuffer::Usage usage); 00090 static DXGI_FORMAT get(HardwareIndexBuffer::IndexType itype); 00091 static UINT getByteWidth(HardwareIndexBuffer::IndexType itype); 00092 static DXGI_FORMAT getFormat(HardwareIndexBuffer::IndexType itype); 00094 static DXGI_FORMAT get(VertexElementType vType); 00096 static LPCSTR get(VertexElementSemantic sem); 00097 static VertexElementSemantic get(LPCSTR sem); 00099 static void get(const ColourValue& inColour, float * outColour ); 00100 00101 00103 static PixelFormat _getPF(DXGI_FORMAT d3dPF); 00105 static DXGI_FORMAT _getPF(PixelFormat ogrePF); 00106 // 00107 static D3D11_USAGE _getUsage(HardwareBuffer::Usage mUsage); 00108 static D3D11_USAGE _getUsage(int mUsage); 00109 static UINT _getAccessFlags(HardwareBuffer::Usage mUsage); 00110 static UINT _getAccessFlags(int mUsage); 00111 static bool _isDynamic(HardwareBuffer::Usage mUsage); 00112 00113 static bool _isDynamic(int mUsage); 00114 00116 static PixelFormat _getClosestSupportedPF(PixelFormat ogrePF); 00117 00118 static TextureType _getTexType(D3D11_SRV_DIMENSION type); 00119 00120 static size_t _getSizeInBytes(PixelFormat pf, size_t xcount = 1, size_t ycount = 1); 00121 00122 static UINT _getTextureBindFlags(DXGI_FORMAT format, bool isdynamic); 00123 static UINT _getTextureMiscFlags(UINT bindflags, TextureType textype, bool isdynamic); 00124 }; 00125 } 00126 #endif
Copyright © 2012 Torus Knot Software Ltd

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Last modified Mon Jul 27 2020 13:40:41