00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __D3D9RENDERWINDOW_H__ 00029 #define __D3D9RENDERWINDOW_H__ 00030 00031 #include "OgreD3D9Prerequisites.h" 00032 #include "OgreRenderWindow.h" 00033 #include "OgreD3D9Device.h" 00034 00035 namespace Ogre 00036 { 00037 class _OgreD3D9Export D3D9RenderWindow : public RenderWindow 00038 { 00039 public: 00043 D3D9RenderWindow (HINSTANCE instance); 00044 ~D3D9RenderWindow (); 00045 00046 void create (const String& name, unsigned int width, unsigned int height, 00047 bool fullScreen, const NameValuePairList *miscParams); 00048 void setFullscreen (bool fullScreen, unsigned int width, unsigned int height); 00049 void destroy (void); 00050 bool isActive () const; 00051 bool isVisible () const; 00052 bool isClosed () const { return mClosed; } 00053 bool isVSync () const { return mVSync; } 00054 bool isHidden () const { return mHidden; } 00055 void setHidden (bool hidden); 00056 void setVSyncEnabled (bool vsync); 00057 bool isVSyncEnabled () const; 00058 void setVSyncInterval (unsigned int interval); 00059 unsigned int getVSyncInterval () const; 00060 void reposition (int left, int top); 00061 void resize (unsigned int width, unsigned int height); 00062 void swapBuffers (); 00063 HWND getWindowHandle () const { return mHWnd; } 00064 IDirect3DDevice9* getD3D9Device (); 00065 D3D9Device* getDevice (); 00066 void setDevice (D3D9Device* device); 00067 00068 void getCustomAttribute (const String& name, void* pData); 00069 00072 void copyContentsToMemory (const PixelBox &dst, FrameBuffer buffer); 00073 bool requiresTextureFlipping () const { return false; } 00074 00075 // Method for dealing with resize / move & 3d library 00076 void windowMovedOrResized (); 00077 00079 void buildPresentParameters (D3DPRESENT_PARAMETERS* presentParams); 00080 00081 00083 void _beginUpdate(); 00084 00086 void _updateViewport(Viewport* viewport, bool updateStatistics = true); 00087 00089 void _endUpdate(); 00090 00092 IDirect3DSurface9* getRenderSurface(); 00093 00095 bool _getSwitchingFullscreen() const; 00096 00098 void _finishSwitchingFullscreen(); 00099 00101 bool isDepthBuffered() const; 00102 00104 bool isNvPerfHUDEnable() const; 00105 00107 bool _validateDevice(); 00108 00109 void adjustWindow(unsigned int clientWidth, unsigned int clientHeight, 00110 unsigned int* winWidth, unsigned int* winHeight); 00111 00112 protected: 00114 void updateWindowRect(); 00115 00117 DWORD getWindowStyle(bool fullScreen) const { if (fullScreen) return mFullscreenWinStyle; return mWindowedWinStyle; } 00118 00119 protected: 00120 HINSTANCE mInstance; // Process instance 00121 D3D9Device* mDevice; // D3D9 device wrapper class. 00122 bool mDeviceValid; // Device was validation succeeded. 00123 HWND mHWnd; // Win32 Window handle 00124 bool mIsExternal; // window not created by Ogre 00125 bool mClosed; // Is this window destroyed. 00126 bool mHidden; // True if this is hidden render window. 00127 bool mSwitchingFullscreen; // Are we switching from fullscreen to windowed or vice versa 00128 D3DMULTISAMPLE_TYPE mFSAAType; // AA type. 00129 DWORD mFSAAQuality; // AA quality. 00130 UINT mDisplayFrequency; // Display frequency. 00131 bool mVSync; // Use vertical sync or not. 00132 unsigned int mVSyncInterval; // The vsync interval. 00133 bool mUseNVPerfHUD; // Use NV Perf HUD. 00134 DWORD mWindowedWinStyle; // Windowed mode window style flags. 00135 DWORD mFullscreenWinStyle; // Fullscreen mode window style flags. 00136 unsigned int mDesiredWidth; // Desired width after resizing 00137 unsigned int mDesiredHeight; // Desired height after resizing 00138 }; 00139 } 00140 #endif
Copyright © 2012 Torus Knot Software Ltd

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Last modified Mon Jul 27 2020 13:40:42