OgreDefaultHardwareBufferManager.h
Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __DefaultHardwareBufferManager_H__
00030 #define __DefaultHardwareBufferManager_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 #include "OgreHardwareBufferManager.h"
00034 #include "OgreHardwareCounterBuffer.h"
00035 #include "OgreHardwareIndexBuffer.h"
00036 #include "OgreHardwareUniformBuffer.h"
00037 #include "OgreHardwareVertexBuffer.h"
00038 
00039 namespace Ogre {
00047 
00048     class _OgreExport DefaultHardwareVertexBuffer : public HardwareVertexBuffer 
00049     {
00050     protected:
00051         unsigned char* mData;
00053         void* lockImpl(size_t offset, size_t length, LockOptions options);
00055         void unlockImpl(void);
00056     public:
00057         DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage);
00058         DefaultHardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, 
00059             HardwareBuffer::Usage usage);
00060         ~DefaultHardwareVertexBuffer();
00062         void readData(size_t offset, size_t length, void* pDest);
00064         void writeData(size_t offset, size_t length, const void* pSource,
00065                 bool discardWholeBuffer = false);
00067         void* lock(size_t offset, size_t length, LockOptions options);
00069         void unlock(void);
00070 
00071 
00072     };
00073 
00075     class _OgreExport DefaultHardwareIndexBuffer : public HardwareIndexBuffer
00076     {
00077     protected:
00078         unsigned char* mData;
00080         void* lockImpl(size_t offset, size_t length, LockOptions options);
00082         void unlockImpl(void);
00083     public:
00084         DefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage);
00085         ~DefaultHardwareIndexBuffer();
00087         void readData(size_t offset, size_t length, void* pDest);
00089         void writeData(size_t offset, size_t length, const void* pSource,
00090                 bool discardWholeBuffer = false);
00092         void* lock(size_t offset, size_t length, LockOptions options);
00094         void unlock(void);
00095 
00096     };
00097 
00099     class _OgreExport DefaultHardwareUniformBuffer : public HardwareUniformBuffer
00100     {
00101     protected:
00102         unsigned char* mData;
00104         void* lockImpl(size_t offset, size_t length, LockOptions options);
00106         void unlockImpl(void);
00108         //bool updateStructure(const Any& renderSystemInfo);
00109 
00110     public:
00111         DefaultHardwareUniformBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = "");
00112         ~DefaultHardwareUniformBuffer();
00114         void readData(size_t offset, size_t length, void* pDest);
00116         void writeData(size_t offset, size_t length, const void* pSource,
00117                 bool discardWholeBuffer = false);
00119         void* lock(size_t offset, size_t length, LockOptions options);
00121         void unlock(void);
00122     };
00123 
00125     class _OgreExport DefaultHardwareCounterBuffer : public HardwareCounterBuffer
00126     {
00127     protected:
00128         unsigned char* mData;
00130         void* lockImpl(size_t offset, size_t length, LockOptions options);
00132         void unlockImpl(void);
00134         //bool updateStructure(const Any& renderSystemInfo);
00135 
00136     public:
00137         DefaultHardwareCounterBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = "");
00138         ~DefaultHardwareCounterBuffer();
00140         void readData(size_t offset, size_t length, void* pDest);
00142         void writeData(size_t offset, size_t length, const void* pSource,
00143                        bool discardWholeBuffer = false);
00145         void* lock(size_t offset, size_t length, LockOptions options);
00147         void unlock(void);
00148     };
00149 
00157     class _OgreExport DefaultHardwareBufferManagerBase : public HardwareBufferManagerBase
00158     {
00159     public:
00160         DefaultHardwareBufferManagerBase();
00161         ~DefaultHardwareBufferManagerBase();
00163         HardwareVertexBufferSharedPtr 
00164             createVertexBuffer(size_t vertexSize, size_t numVerts, 
00165                 HardwareBuffer::Usage usage, bool useShadowBuffer = false);
00167         HardwareIndexBufferSharedPtr 
00168             createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, 
00169                 HardwareBuffer::Usage usage, bool useShadowBuffer = false);
00171         RenderToVertexBufferSharedPtr createRenderToVertexBuffer();
00173         HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, 
00174                                     HardwareBuffer::Usage usage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, 
00175                                     bool useShadowBuffer = false, const String& name = "");
00177         HardwareCounterBufferSharedPtr createCounterBuffer(size_t sizeBytes,
00178                                                            HardwareBuffer::Usage usage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE,
00179                                                            bool useShadowBuffer = false, const String& name = "");
00180     };
00181 
00183     class _OgreExport DefaultHardwareBufferManager : public HardwareBufferManager
00184     {
00185     public:
00186         DefaultHardwareBufferManager()
00187             : HardwareBufferManager(OGRE_NEW DefaultHardwareBufferManagerBase()) 
00188         {
00189 
00190         }
00191         ~DefaultHardwareBufferManager()
00192         {
00193             OGRE_DELETE mImpl;
00194         }
00195     };
00196 
00200 }
00201 
00202 #endif

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:42