00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __DepthBuffer_H__ 00029 #define __DepthBuffer_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 #include "OgreHeaderPrefix.h" 00033 00034 namespace Ogre 00035 { 00082 class _OgreExport DepthBuffer : public RenderSysAlloc 00083 { 00084 public: 00085 enum PoolId 00086 { 00087 POOL_NO_DEPTH = 0, 00088 POOL_MANUAL_USAGE = 0, 00089 POOL_DEFAULT = 1 00090 }; 00091 00092 DepthBuffer( uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, 00093 uint32 fsaa, const String &fsaaHint, bool manual ); 00094 virtual ~DepthBuffer(); 00095 00098 void _setPoolId( uint16 poolId ); 00099 00101 virtual uint16 getPoolId() const; 00102 virtual uint16 getBitDepth() const; 00103 virtual uint32 getWidth() const; 00104 virtual uint32 getHeight() const; 00105 virtual uint32 getFsaa() const; 00106 virtual const String& getFsaaHint() const; 00107 00110 bool isManual() const; 00111 00121 virtual bool isCompatible( RenderTarget *renderTarget ) const; 00122 00130 virtual void _notifyRenderTargetAttached( RenderTarget *renderTarget ); 00131 00137 virtual void _notifyRenderTargetDetached( RenderTarget *renderTarget ); 00138 00139 protected: 00140 typedef set<RenderTarget*>::type RenderTargetSet; 00141 00142 uint16 mPoolId; 00143 uint16 mBitDepth; 00144 uint32 mWidth; 00145 uint32 mHeight; 00146 uint32 mFsaa; 00147 String mFsaaHint; 00148 00149 bool mManual; //We don't Release manual surfaces on destruction 00150 RenderTargetSet mAttachedRenderTargets; 00151 00152 void detachFromAllRenderTargets(); 00153 }; 00154 } 00155 00156 #include "OgreHeaderSuffix.h" 00157 00158 #endif
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:42