00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __Distance_Lod_Strategy_H__ 00029 #define __Distance_Lod_Strategy_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 00033 #include "OgreLodStrategy.h" 00034 #include "OgreSingleton.h" 00035 #include "OgreNode.h" 00036 00037 namespace Ogre { 00055 class _OgreExport DistanceLodStrategy : public LodStrategy 00056 { 00057 protected: 00059 virtual Real getValueImpl(const MovableObject *movableObject, const Camera *camera) const; 00060 00061 public: 00063 DistanceLodStrategy(const String& name); 00064 00066 virtual Real getBaseValue() const; 00067 00069 virtual Real transformBias(Real factor) const; 00070 00072 virtual Real transformUserValue(Real userValue) const; 00073 00075 virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList& meshLodUsageList) const; 00076 00078 virtual ushort getIndex(Real value, const Material::LodValueList& materialLodValueList) const; 00079 00081 virtual void sort(Mesh::MeshLodUsageList& meshLodUsageList) const; 00082 00084 virtual bool isSorted(const Mesh::LodValueList& values) const; 00085 00087 virtual Real getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const = 0; 00088 00096 void setReferenceView(Real viewportWidth, Real viewportHeight, Radian fovY); 00097 00101 void setReferenceViewEnabled(bool value); 00102 00104 bool isReferenceViewEnabled() const; 00105 00106 private: 00107 bool mReferenceViewEnabled; 00108 Real mReferenceViewValue; 00109 00110 }; 00131 class _OgreExport DistanceLodSphereStrategy : public DistanceLodStrategy, public Singleton<DistanceLodSphereStrategy> 00132 { 00133 public: 00135 DistanceLodSphereStrategy(); 00136 00138 Real getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const; 00139 00155 static DistanceLodSphereStrategy& getSingleton(void); 00171 static DistanceLodSphereStrategy* getSingletonPtr(void); 00172 }; 00193 class _OgreExport DistanceLodBoxStrategy : public DistanceLodStrategy, public Singleton<DistanceLodBoxStrategy> 00194 { 00195 public: 00197 DistanceLodBoxStrategy(); 00198 00200 Real getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const; 00201 00217 static DistanceLodBoxStrategy& getSingleton(void); 00233 static DistanceLodBoxStrategy* getSingletonPtr(void); 00234 }; 00238 } // namespace 00239 00240 #endif
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Last modified Mon Jul 27 2020 13:40:42