00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __EAGL2Window_H__ 00030 #define __EAGL2Window_H__ 00031 00032 #include "OgreRenderWindow.h" 00033 00034 #ifdef __OBJC__ 00035 #import "OgreEAGL2View.h" 00036 #import "OgreEAGL2ViewController.h" 00037 00038 // Forward declarations 00039 @class CAEAGLLayer; 00040 00041 // Define the native window type 00042 typedef UIWindow *NativeWindowType; 00043 00044 #endif 00045 00046 namespace Ogre { 00047 class EAGL2Support; 00048 class EAGLES2Context; 00049 00050 class _OgrePrivate EAGL2Window : public RenderWindow 00051 { 00052 protected: 00053 bool mClosed; 00054 bool mVisible; 00056 bool mIsExternal; 00058 bool mUsingExternalView; 00060 bool mUsingExternalViewController; 00061 00062 // iOS 4 content scaling 00063 bool mIsContentScalingSupported; 00064 float mContentScalingFactor; 00065 00066 EAGL2Support* mGLSupport; 00067 EAGLES2Context* mContext; 00068 #ifdef __OBJC__ 00069 NativeWindowType mWindow; 00070 EAGL2View *mView; 00071 EAGL2ViewController *mViewController; 00072 #endif 00073 00074 void switchFullScreen(bool fullscreen) { } 00075 void getLeftAndTopFromNativeWindow(int & left, int & top, uint width, uint height); 00076 void initNativeCreatedWindow(const NameValuePairList *miscParams); 00077 void createNativeWindow(int &left, int &top, uint &width, uint &height, String &title); 00078 void reposition(int left, int top); 00079 void resize(unsigned int width, unsigned int height); 00080 void windowMovedOrResized(); 00081 virtual void _beginUpdate(); 00082 00083 public: 00084 EAGL2Window(EAGL2Support* glsupport); 00085 virtual ~EAGL2Window(); 00086 00087 void create(const String& name, unsigned int width, unsigned int height, 00088 bool fullScreen, const NameValuePairList *miscParams); 00089 00090 virtual void setFullscreen(bool fullscreen, uint width, uint height); 00091 void destroy(void); 00092 bool isClosed(void) const { return mClosed; } 00093 bool isVisible(void) const { return mVisible; } 00094 00095 void setVisible(bool visible) { mVisible = visible; } 00096 void setClosed(bool closed) { mClosed = closed; } 00097 void swapBuffers(); 00098 void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer); 00099 PixelFormat suggestPixelFormat() const { return PF_BYTE_RGBA; } 00100 00110 virtual void getCustomAttribute(const String& name, void* pData); 00111 00112 bool requiresTextureFlipping() const { return false; } 00113 }; 00114 } 00115 00116 #endif
Copyright © 2012 Torus Knot Software Ltd

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Last modified Mon Jul 27 2020 13:40:42