OgreFileSystemLayer.h
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00001 /*
00002  -----------------------------------------------------------------------------
00003  This source file is part of OGRE
00004  (Object-oriented Graphics Rendering Engine)
00005  For the latest info, see http://www.ogre3d.org/
00006  
00007  Copyright (c) 2000-2013 Torus Knot Software Ltd
00008  
00009  Permission is hereby granted, free of charge, to any person obtaining a copy
00010  of this software and associated documentation files (the "Software"), to deal
00011  in the Software without restriction, including without limitation the rights
00012  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013  copies of the Software, and to permit persons to whom the Software is
00014  furnished to do so, subject to the following conditions:
00015  
00016  The above copyright notice and this permission notice shall be included in
00017  all copies or substantial portions of the Software.
00018  
00019  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025  THE SOFTWARE.
00026  -----------------------------------------------------------------------------
00027  */
00028 #ifndef __FileSystemLayer_H__
00029 #define __FileSystemLayer_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 #include "OgreStringVector.h"
00033 
00034 namespace Ogre
00035 {
00049     class _OgreExport FileSystemLayer : public FileSystemLayerAlloc
00050     {
00051     public:
00057         FileSystemLayer(const Ogre::String& subdir)
00058         {
00059             // determine directories to search for config files
00060             getConfigPaths();
00061             // prepare write location in user directory
00062             prepareUserHome(subdir);
00063         }
00064         
00074         const Ogre::String getConfigFilePath(Ogre::String filename) const
00075         {
00076             #if OGRE_DEBUG_MODE == 1 && (OGRE_PLATFORM != OGRE_PLATFORM_APPLE && OGRE_PLATFORM != OGRE_PLATFORM_APPLE_IOS)
00077                 // add OGRE_BUILD_SUFFIX (default: "_d") to config file names
00078                 Ogre::String::size_type pos = filename.rfind('.');
00079                 if (pos != Ogre::String::npos)
00080                     filename = filename.substr(0, pos) + OGRE_BUILD_SUFFIX + filename.substr(pos);
00081             #endif
00082 
00083             // look for the requested file in several locations:
00084             
00085             // 1. in the writable path (so user can provide custom files)
00086             Ogre::String path = getWritablePath(filename);
00087             if (fileExists(path))
00088                 return path;
00089             
00090             // 2. in the config file search paths
00091             for (size_t i = 0; i < mConfigPaths.size(); ++i)
00092             {
00093                 path = mConfigPaths[i] + filename;
00094                 if (fileExists(path))
00095                     return path;
00096             }
00097             
00098             // 3. fallback to current working dir
00099             return filename;
00100         }
00101         
00110         const Ogre::String getWritablePath(const Ogre::String& filename) const
00111         {
00112             return mHomePath + filename;
00113         }
00114         
00115         void setConfigPaths(const Ogre::StringVector &paths){
00116             mConfigPaths = paths;
00117         }
00118         
00119         void setHomePath(const Ogre::String &path){
00120             mHomePath = path;
00121         }
00122         
00124         bool createDirectory(const Ogre::String& name);
00125         
00126     private:
00127         Ogre::StringVector mConfigPaths;
00128         Ogre::String mHomePath;
00129         
00131         void getConfigPaths();
00132         
00134         void prepareUserHome(const Ogre::String& subdir);
00135         
00137         bool fileExists(const Ogre::String& path) const;
00138     };
00139 
00140 }
00141 
00142 
00143 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:42