00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __FileSystemLayer_H__ 00029 #define __FileSystemLayer_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 #include "OgreStringVector.h" 00033 00034 namespace Ogre 00035 { 00049 class _OgreExport FileSystemLayer : public FileSystemLayerAlloc 00050 { 00051 public: 00057 FileSystemLayer(const Ogre::String& subdir) 00058 { 00059 // determine directories to search for config files 00060 getConfigPaths(); 00061 // prepare write location in user directory 00062 prepareUserHome(subdir); 00063 } 00064 00074 const Ogre::String getConfigFilePath(Ogre::String filename) const 00075 { 00076 #if OGRE_DEBUG_MODE == 1 && (OGRE_PLATFORM != OGRE_PLATFORM_APPLE && OGRE_PLATFORM != OGRE_PLATFORM_APPLE_IOS) 00077 // add OGRE_BUILD_SUFFIX (default: "_d") to config file names 00078 Ogre::String::size_type pos = filename.rfind('.'); 00079 if (pos != Ogre::String::npos) 00080 filename = filename.substr(0, pos) + OGRE_BUILD_SUFFIX + filename.substr(pos); 00081 #endif 00082 00083 // look for the requested file in several locations: 00084 00085 // 1. in the writable path (so user can provide custom files) 00086 Ogre::String path = getWritablePath(filename); 00087 if (fileExists(path)) 00088 return path; 00089 00090 // 2. in the config file search paths 00091 for (size_t i = 0; i < mConfigPaths.size(); ++i) 00092 { 00093 path = mConfigPaths[i] + filename; 00094 if (fileExists(path)) 00095 return path; 00096 } 00097 00098 // 3. fallback to current working dir 00099 return filename; 00100 } 00101 00110 const Ogre::String getWritablePath(const Ogre::String& filename) const 00111 { 00112 return mHomePath + filename; 00113 } 00114 00115 void setConfigPaths(const Ogre::StringVector &paths){ 00116 mConfigPaths = paths; 00117 } 00118 00119 void setHomePath(const Ogre::String &path){ 00120 mHomePath = path; 00121 } 00122 00124 bool createDirectory(const Ogre::String& name); 00125 00126 private: 00127 Ogre::StringVector mConfigPaths; 00128 Ogre::String mHomePath; 00129 00131 void getConfigPaths(); 00132 00134 void prepareUserHome(const Ogre::String& subdir); 00135 00137 bool fileExists(const Ogre::String& path) const; 00138 }; 00139 00140 } 00141 00142 00143 #endif
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Last modified Mon Jul 27 2020 13:40:42