00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __FrameListener_H__ 00029 #define __FrameListener_H__ 00030 00031 00032 #include "OgrePrerequisites.h" 00033 00034 namespace Ogre { 00035 00044 struct FrameEvent 00045 { 00053 Real timeSinceLastEvent; 00060 Real timeSinceLastFrame; 00061 }; 00062 00063 00079 class _OgreExport FrameListener 00080 { 00081 /* 00082 Note that this could have been an abstract class, but I made 00083 the explicit choice not to do this, because I wanted to give 00084 people the option of only implementing the methods they wanted, 00085 rather than having to create 'do nothing' implementations for 00086 those they weren't interested in. As such this class follows 00087 the 'Adapter' classes in Java rather than pure interfaces. 00088 */ 00089 public: 00097 virtual bool frameStarted(const FrameEvent& evt) 00098 { (void)evt; return true; } 00099 00116 virtual bool frameRenderingQueued(const FrameEvent& evt) 00117 { (void)evt; return true; } 00118 00127 virtual bool frameEnded(const FrameEvent& evt) 00128 { (void)evt; return true; } 00129 00130 virtual ~FrameListener() {} 00131 00132 }; 00135 } 00136 00137 #endif
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Last modified Mon Jul 27 2020 13:40:42