00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __GL3PlusHARDWARECOUNTERBUFFER_H__ 00029 #define __GL3PlusHARDWARECOUNTERBUFFER_H__ 00030 00031 #include "OgreGL3PlusPrerequisites.h" 00032 #include "OgreHardwareCounterBuffer.h" 00033 00034 namespace Ogre { 00035 00037 class _OgreGL3PlusExport GL3PlusHardwareCounterBuffer : public HardwareCounterBuffer 00038 { 00039 private: 00040 GLuint mBufferId; 00041 GLint mBinding; 00042 00043 protected: 00045 void* lockImpl(size_t offset, size_t length, LockOptions options); 00047 void unlockImpl(void); 00048 00049 public: 00050 GL3PlusHardwareCounterBuffer(HardwareBufferManagerBase* mgr, const String& name); 00051 ~GL3PlusHardwareCounterBuffer(); 00052 00054 void readData(size_t offset, size_t length, void* pDest); 00055 00057 void writeData(size_t offset, size_t length, 00058 const void* pSource, bool discardWholeBuffer = false); 00059 00061 void copyData(HardwareBuffer& srcBuffer, size_t srcOffset, 00062 size_t dstOffset, size_t length, bool discardWholeBuffer = false); 00063 00064 inline GLuint getGLBufferId(void) const { return mBufferId; } 00065 void setGLBufferBinding(GLint binding); 00066 inline GLint getGLBufferBinding(void) const { return mBinding; } 00067 }; 00068 } 00069 #endif // __GL3PlusHARDWARECounterBUFFER_H__
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Last modified Mon Jul 27 2020 13:40:42