00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __OgreGLES2FBO_H__ 00029 #define __OgreGLES2FBO_H__ 00030 00031 #include "OgreGLES2RenderTexture.h" 00032 #include "OgreGLES2Context.h" 00033 #include "OgreGLES2ManagedResource.h" 00034 00035 namespace Ogre { 00036 00037 class GLES2FBOManager; 00038 struct GLES2SurfaceDesc; 00039 00042 class _OgreGLES2Export GLES2FrameBufferObject 00043 { 00044 public: 00045 GLES2FrameBufferObject(GLES2FBOManager *manager, uint fsaa); 00046 ~GLES2FrameBufferObject(); 00047 00051 void bindSurface(size_t attachment, const GLES2SurfaceDesc &target); 00054 void unbindSurface(size_t attachment); 00055 00058 void bind(); 00059 00062 void swapBuffers(); 00063 00069 void attachDepthBuffer( DepthBuffer *depthBuffer ); 00070 void detachDepthBuffer(); 00071 00073 uint32 getWidth(); 00074 uint32 getHeight(); 00075 PixelFormat getFormat(); 00076 GLsizei getFSAA(); 00077 00078 GLES2FBOManager *getManager() { return mManager; } 00079 const GLES2SurfaceDesc &getSurface(size_t attachment) { return mColour[attachment]; } 00080 00081 #if OGRE_PLATFORM == OGRE_PLATFORM_ANDROID 00082 00083 void notifyOnContextLost(); 00084 00086 void notifyOnContextReset(const GLES2SurfaceDesc &target); 00087 #endif 00088 00089 private: 00090 GLES2FBOManager *mManager; 00091 GLsizei mNumSamples; 00092 GLuint mFB; 00093 GLuint mMultisampleFB; 00094 GLES2SurfaceDesc mMultisampleColourBuffer; 00095 GLES2SurfaceDesc mDepth; 00096 GLES2SurfaceDesc mStencil; 00097 // Arbitrary number of texture surfaces 00098 GLES2SurfaceDesc mColour[OGRE_MAX_MULTIPLE_RENDER_TARGETS]; 00099 00100 00108 void initialise(); 00109 }; 00110 00111 } 00112 00113 #endif
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Last modified Mon Jul 27 2020 13:40:42