00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __GLES2HardwareVertexBuffer_H__ 00030 #define __GLES2HardwareVertexBuffer_H__ 00031 00032 #include "OgreGLES2Prerequisites.h" 00033 #include "OgreHardwareVertexBuffer.h" 00034 #include "OgreGLES2ManagedResource.h" 00035 00036 namespace Ogre { 00038 class _OgreGLES2Export GLES2HardwareVertexBuffer : public HardwareVertexBuffer MANAGED_RESOURCE 00039 { 00040 private: 00041 GLuint mBufferId; 00042 GLsync mFence; 00043 00044 protected: 00046 void* lockImpl(size_t offset, size_t length, LockOptions options); 00048 void unlockImpl(void); 00049 00050 void createBuffer(); 00051 00052 void destroyBuffer(); 00053 00054 #if OGRE_PLATFORM == OGRE_PLATFORM_ANDROID 00055 00056 virtual void notifyOnContextLost(); 00057 00059 virtual void notifyOnContextReset(); 00060 #endif 00061 00062 public: 00063 GLES2HardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, 00064 HardwareBuffer::Usage usage, bool useShadowBuffer); 00065 virtual ~GLES2HardwareVertexBuffer(); 00066 00068 void readData(size_t offset, size_t length, void* pDest); 00069 00071 void writeData(size_t offset, size_t length, 00072 const void* pSource, bool discardWholeBuffer = false); 00073 #if OGRE_NO_GLES3_SUPPORT == 0 00074 00075 void copyData(HardwareBuffer& srcBuffer, size_t srcOffset, 00076 size_t dstOffset, size_t length, bool discardWholeBuffer = false); 00077 #endif 00078 00079 void _updateFromShadow(void); 00080 00081 inline GLuint getGLBufferId(void) const { return mBufferId; } 00082 void setFence(void); 00083 }; 00084 } 00085 00086 #endif
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Last modified Mon Jul 27 2020 13:40:42