OgreGLES2HardwareVertexBuffer.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __GLES2HardwareVertexBuffer_H__
00030 #define __GLES2HardwareVertexBuffer_H__
00031 
00032 #include "OgreGLES2Prerequisites.h"
00033 #include "OgreHardwareVertexBuffer.h"
00034 #include "OgreGLES2ManagedResource.h"
00035 
00036 namespace Ogre {
00038     class _OgreGLES2Export GLES2HardwareVertexBuffer : public HardwareVertexBuffer MANAGED_RESOURCE
00039     {
00040         private:
00041             GLuint mBufferId;
00042             GLsync mFence;
00043 
00044         protected:
00046             void* lockImpl(size_t offset, size_t length, LockOptions options);
00048             void unlockImpl(void);
00049         
00050             void createBuffer();
00051         
00052             void destroyBuffer();
00053         
00054 #if OGRE_PLATFORM == OGRE_PLATFORM_ANDROID
00055 
00056             virtual void notifyOnContextLost();
00057         
00059             virtual void notifyOnContextReset();
00060 #endif
00061         
00062         public:
00063             GLES2HardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices,
00064                                    HardwareBuffer::Usage usage, bool useShadowBuffer);
00065             virtual ~GLES2HardwareVertexBuffer();
00066 
00068             void readData(size_t offset, size_t length, void* pDest);
00069 
00071             void writeData(size_t offset, size_t length, 
00072                            const void* pSource, bool discardWholeBuffer = false);
00073 #if OGRE_NO_GLES3_SUPPORT == 0
00074 
00075             void copyData(HardwareBuffer& srcBuffer, size_t srcOffset,
00076                       size_t dstOffset, size_t length, bool discardWholeBuffer = false);
00077 #endif
00078 
00079             void _updateFromShadow(void);
00080 
00081             inline GLuint getGLBufferId(void) const { return mBufferId; }
00082             void setFence(void);
00083     };
00084 }
00085 
00086 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:42