00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __GLES2StateCacheManager_H__ 00030 #define __GLES2StateCacheManager_H__ 00031 00032 #include "OgreGLES2Prerequisites.h" 00033 00034 typedef Ogre::GeneralAllocatedObject StateCacheAlloc; 00035 00036 namespace Ogre 00037 { 00038 class GLES2StateCacheManagerImp; 00039 00053 class _OgreGLES2Export GLES2StateCacheManager : public StateCacheAlloc 00054 { 00055 private: 00056 GLES2StateCacheManagerImp* mImp; 00057 00058 public: 00059 GLES2StateCacheManager(void); 00060 ~GLES2StateCacheManager(void); 00061 00065 void initializeCache(); 00066 00069 void clearCache(); 00070 00076 void bindGLBuffer(GLenum target, GLuint buffer, bool force = false); 00077 00083 void deleteGLBuffer(GLenum target, GLuint buffer, bool force = false); 00084 00089 void bindGLTexture(GLenum target, GLuint texture); 00090 00094 void invalidateStateForTexture(GLuint texture); 00095 00101 void setTexParameteri(GLenum target, GLenum pname, GLint param); 00102 00108 void setTexParameterf(GLenum target, GLenum pname, GLfloat param); 00109 00115 void getTexParameterfv(GLenum target, GLenum pname, GLfloat *param); 00116 00121 bool activateGLTextureUnit(unsigned char unit); 00122 00126 GLenum getBlendEquation(void) const; 00127 00131 void setBlendEquation(GLenum eq); 00132 00137 void setBlendFunc(GLenum source, GLenum dest); 00138 00142 GLboolean getDepthMask(void) const; 00143 00147 void setDepthMask(GLboolean mask); 00148 00152 GLenum getDepthFunc(void) const; 00153 00157 void setDepthFunc(GLenum func); 00158 00162 GLclampf getClearDepth(void) const; 00163 00167 void setClearDepth(GLclampf depth); 00168 00175 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 00176 00180 vector<GLboolean>::type & getColourMask(void) const; 00181 00188 void setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 00189 00193 GLuint getStencilMask(void) const; 00194 00198 void setStencilMask(GLuint mask); 00199 00203 void setEnabled(GLenum flag); 00204 00208 void setDisabled(GLenum flag); 00209 00213 void setVertexAttribEnabled(GLuint attrib); 00214 00218 void setVertexAttribDisabled(GLuint attrib); 00219 00223 unsigned int getDiscardBuffers(void) const; 00224 00228 void setDiscardBuffers(unsigned int flags); 00229 00233 GLenum getPolygonMode(void) const; 00234 00238 void setPolygonMode(GLenum mode); 00239 00243 GLenum getCullFace(void) const; 00244 00248 void setCullFace(GLenum face); 00249 }; 00250 } 00251 00252 #endif
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Last modified Mon Jul 27 2020 13:40:42