00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __GLESStateCacheManager_H__ 00030 #define __GLESStateCacheManager_H__ 00031 00032 #include "OgreGLESPrerequisites.h" 00033 00034 typedef Ogre::GeneralAllocatedObject StateCacheAlloc; 00035 00036 namespace Ogre 00037 { 00038 class GLESStateCacheManagerImp; 00039 00053 class _OgreGLESExport GLESStateCacheManager : public StateCacheAlloc 00054 { 00055 private: 00056 GLESStateCacheManagerImp* mImp; 00057 00058 public: 00059 GLESStateCacheManager(void); 00060 ~GLESStateCacheManager(void); 00061 00065 void initializeCache(); 00066 00069 void clearCache(); 00070 00076 void bindGLBuffer(GLenum target, GLuint buffer, GLenum attach = 0, bool force = false); 00077 00083 void deleteGLBuffer(GLenum target, GLuint buffer, GLenum attach = 0, bool force = false); 00084 00089 void bindGLTexture(GLenum target, GLuint texture); 00090 00096 void setTexParameteri(GLenum target, GLenum pname, GLint param); 00097 00102 bool activateGLTextureUnit(unsigned char unit); 00103 00107 GLenum getBlendEquation(void) const; 00108 00112 void setBlendEquation(GLenum eq); 00113 00118 void setBlendFunc(GLenum source, GLenum dest); 00119 00123 GLboolean getDepthMask(void) const; 00124 00128 void setDepthMask(GLboolean mask); 00129 00133 GLenum getDepthFunc(void) const; 00134 00138 void setDepthFunc(GLenum func); 00139 00143 GLclampf getClearDepth(void) const; 00144 00148 void setClearDepth(GLclampf depth); 00149 00156 void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 00157 00161 vector<GLboolean>::type & getColourMask(void) const; 00162 00169 void setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 00170 00174 GLuint getStencilMask(void) const; 00175 00179 void setStencilMask(GLuint mask); 00180 00184 void setEnabled(GLenum flag); 00185 00189 void setDisabled(GLenum flag); 00190 00194 unsigned int getDiscardBuffers(void) const; 00195 00199 void setDiscardBuffers(unsigned int flags); 00200 00204 GLenum getPolygonMode(void) const; 00205 00209 void setPolygonMode(GLenum mode); 00210 00214 GLenum getCullFace(void) const; 00215 00219 void setCullFace(GLenum face); 00220 }; 00221 } 00222 00223 #endif
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Last modified Mon Jul 27 2020 13:40:42