OgreGLESStateCacheManager.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __GLESStateCacheManager_H__
00030 #define __GLESStateCacheManager_H__
00031 
00032 #include "OgreGLESPrerequisites.h"
00033 
00034 typedef Ogre::GeneralAllocatedObject StateCacheAlloc;
00035 
00036 namespace Ogre
00037 {
00038     class GLESStateCacheManagerImp;
00039     
00053     class _OgreGLESExport GLESStateCacheManager : public StateCacheAlloc
00054     {
00055     private:
00056         GLESStateCacheManagerImp* mImp;
00057         
00058     public:
00059         GLESStateCacheManager(void);
00060         ~GLESStateCacheManager(void);
00061         
00065         void initializeCache();
00066         
00069         void clearCache();
00070         
00076         void bindGLBuffer(GLenum target, GLuint buffer, GLenum attach = 0, bool force = false);
00077         
00083         void deleteGLBuffer(GLenum target, GLuint buffer, GLenum attach = 0, bool force = false);
00084         
00089         void bindGLTexture(GLenum target, GLuint texture);
00090         
00096         void setTexParameteri(GLenum target, GLenum pname, GLint param);
00097         
00102         bool activateGLTextureUnit(unsigned char unit);
00103         
00107         GLenum getBlendEquation(void) const;
00108         
00112         void setBlendEquation(GLenum eq);
00113         
00118         void setBlendFunc(GLenum source, GLenum dest);
00119         
00123         GLboolean getDepthMask(void) const;
00124         
00128         void setDepthMask(GLboolean mask);
00129         
00133         GLenum getDepthFunc(void) const;
00134         
00138         void setDepthFunc(GLenum func);
00139         
00143         GLclampf getClearDepth(void) const;
00144         
00148         void setClearDepth(GLclampf depth);
00149         
00156         void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
00157         
00161         vector<GLboolean>::type & getColourMask(void) const;
00162         
00169         void setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
00170         
00174         GLuint getStencilMask(void) const;
00175         
00179         void setStencilMask(GLuint mask);
00180         
00184         void setEnabled(GLenum flag);
00185         
00189         void setDisabled(GLenum flag);
00190         
00194         unsigned int getDiscardBuffers(void) const;
00195         
00199         void setDiscardBuffers(unsigned int flags);
00200         
00204         GLenum getPolygonMode(void) const;
00205         
00209         void setPolygonMode(GLenum mode);
00210         
00214         GLenum getCullFace(void) const;
00215         
00219         void setCullFace(GLenum face);
00220     };
00221 }
00222 
00223 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:42