OgreGLESTexture.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2008 Renato Araujo Oliveira Filho <renatox@gmail.com>
00008 Copyright (c) 2000-2013 Torus Knot Software Ltd
00009 
00010 Permission is hereby granted, free of charge, to any person obtaining a copy
00011 of this software and associated documentation files (the "Software"), to deal
00012 in the Software without restriction, including without limitation the rights
00013 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00014 copies of the Software, and to permit persons to whom the Software is
00015 furnished to do so, subject to the following conditions:
00016 
00017 The above copyright notice and this permission notice shall be included in
00018 all copies or substantial portions of the Software.
00019 
00020 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00021 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00022 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00023 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00024 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00025 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00026 THE SOFTWARE.
00027 -----------------------------------------------------------------------------
00028 */
00029 
00030 #ifndef __GLESTexture_H__
00031 #define __GLESTexture_H__
00032 
00033 #include "OgreGLESPrerequisites.h"
00034 #include "OgreGLESSupport.h"
00035 #include "OgrePlatform.h"
00036 #include "OgreRenderTexture.h"
00037 #include "OgreTexture.h"
00038 #include "OgreHardwarePixelBuffer.h"
00039 #include "OgreGLESManagedResource.h"
00040 
00041 namespace Ogre {
00042     class _OgreGLESExport GLESTexture : public Texture MANAGED_RESOURCE
00043     {
00044         public:
00045             // Constructor
00046             GLESTexture(ResourceManager* creator, const String& name, ResourceHandle handle,
00047                 const String& group, bool isManual, ManualResourceLoader* loader, 
00048                 GLESSupport& support);
00049 
00050             virtual ~GLESTexture();
00051 
00052             void createRenderTexture();
00054             HardwarePixelBufferSharedPtr getBuffer(size_t face, size_t mipmap);
00055 
00056             // Takes the OGRE texture type (1d/2d/3d/cube) and returns the appropriate GL one
00057             GLenum getGLESTextureTarget(void) const;
00058 
00059             GLuint getGLID() const
00060             {
00061                 return mTextureID;
00062             }
00063             
00064         protected:
00066             void createInternalResourcesImpl(void);
00068             void prepareImpl(void);
00070             void unprepareImpl(void);
00072             void loadImpl(void);
00074             void freeInternalResourcesImpl(void);
00075             
00081             void _createSurfaceList();
00082         
00084             typedef SharedPtr<std::vector<Image> > LoadedImages;
00085             
00090             LoadedImages mLoadedImages;
00091 
00093             void _createGLTexResource();
00094         
00095 #if OGRE_PLATFORM == OGRE_PLATFORM_ANDROID
00096 
00097             virtual void notifyOnContextLost();
00098         
00100             virtual void notifyOnContextReset();
00101 #endif
00102 
00103         private:
00104             GLuint mTextureID;
00105             GLESSupport& mGLSupport;
00106             
00108             typedef std::vector<HardwarePixelBufferSharedPtr> SurfaceList;
00109             SurfaceList mSurfaceList;
00110     };
00111 
00112 }
00113 
00114 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:42