OgreGLSLESProgramCommon.h
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00001 /*
00002  -----------------------------------------------------------------------------
00003  This source file is part of OGRE
00004  (Object-oriented Graphics Rendering Engine)
00005  For the latest info, see http://www.ogre3d.org/
00006  
00007  Copyright (c) 2000-2013 Torus Knot Software Ltd
00008  
00009  Permission is hereby granted, free of charge, to any person obtaining a copy
00010  of this software and associated documentation files (the "Software"), to deal
00011  in the Software without restriction, including without limitation the rights
00012  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013  copies of the Software, and to permit persons to whom the Software is
00014  furnished to do so, subject to the following conditions:
00015  
00016  The above copyright notice and this permission notice shall be included in
00017  all copies or substantial portions of the Software.
00018  
00019  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025  THE SOFTWARE.
00026  -----------------------------------------------------------------------------
00027  */
00028 #ifndef __GLSLESProgramCommon_H__
00029 #define __GLSLESProgramCommon_H__
00030 
00031 #include "OgreGLES2Prerequisites.h"
00032 #include "OgreGpuProgram.h"
00033 #include "OgreHardwareVertexBuffer.h"
00034 #include "OgreHardwareUniformBuffer.h"
00035 #include "OgreGLES2UniformCache.h"
00036 
00037 namespace Ogre {
00038 
00039     class GLSLESGpuProgram;
00040 
00042     struct GLUniformReference
00043     {
00045         GLint mLocation;
00047         GpuProgramType mSourceProgType;
00049         const GpuConstantDefinition* mConstantDef;
00050     };
00051 
00052     typedef vector<GLUniformReference>::type GLUniformReferenceList;
00053     typedef GLUniformReferenceList::iterator GLUniformReferenceIterator;
00054     typedef vector<HardwareUniformBufferSharedPtr>::type GLUniformBufferList;
00055 
00056     typedef GLUniformBufferList::iterator GLUniformBufferIterator;
00057 
00062     class _OgreGLES2Export GLSLESProgramCommon
00063     {
00064     protected:
00066         GLUniformReferenceList mGLUniformReferences;
00068         GLUniformBufferList mGLUniformBufferReferences;
00069 
00071         GLSLESGpuProgram* mVertexProgram;
00073         GLSLESGpuProgram* mFragmentProgram;
00074         GLES2UniformCache *mUniformCache;
00076         bool mUniformRefsBuilt;
00078         GLuint mGLProgramHandle;
00080         GLint mLinked;
00082         bool mTriedToLinkAndFailed;
00084         bool mSkeletalAnimation;
00085 
00087         void buildGLUniformReferences(void);
00088         typedef set<GLuint>::type AttributeSet;
00089 
00091         GLint mCustomAttributesIndexes[VES_COUNT][OGRE_MAX_TEXTURE_COORD_SETS];
00093 #define NULL_CUSTOM_ATTRIBUTES_INDEX -2
00094 
00095 #define NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX -1
00096 
00097         Ogre::String getCombinedName(void);
00099         void getMicrocodeFromCache(void);
00101         virtual void compileAndLink(void) = 0;
00103         virtual void _useProgram(void) = 0;
00104 
00105         typedef map<String, VertexElementSemantic>::type SemanticToStringMap;
00106         SemanticToStringMap mSemanticTypeMap;
00107 
00108         VertexElementSemantic getAttributeSemanticEnum(String type);
00109         const char * getAttributeSemanticString(VertexElementSemantic semantic);
00110 
00111     public:
00113         GLSLESProgramCommon(GLSLESGpuProgram* vertexProgram, GLSLESGpuProgram* fragmentProgram);
00114         virtual ~GLSLESProgramCommon(void);
00115 
00118         virtual void activate(void) = 0;
00119 
00123         virtual void updateUniforms(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType) = 0;
00127         virtual void updateUniformBlocks(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType) = 0;
00131         virtual void updatePassIterationUniforms(GpuProgramParametersSharedPtr params) = 0;
00133         GLuint getGLProgramHandle(void) const { return mGLProgramHandle; }
00140         void setSkeletalAnimationIncluded(bool included) { mSkeletalAnimation = included; }
00141 
00148         bool isSkeletalAnimationIncluded(void) const { return mSkeletalAnimation; }
00149 
00151         virtual GLint getAttributeIndex(VertexElementSemantic semantic, uint index);
00153         bool isAttributeValid(VertexElementSemantic semantic, uint index);
00154 
00155         GLSLESGpuProgram* getVertexProgram(void) const { return mVertexProgram; }
00156         GLSLESGpuProgram* getFragmentProgram(void) const { return mFragmentProgram; }
00157         GLES2UniformCache * getUniformCache(void) { return mUniformCache; }
00158     };
00159 }
00160 
00161 #endif // __GLSLESProgramCommon_H__

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:43