#include "OgreGL3PlusPrerequisites.h"#include "OgreGpuProgram.h"#include "OgreHardwareVertexBuffer.h"#include "OgreGL3PlusHardwareUniformBuffer.h"#include "OgreGL3PlusVertexArrayObject.h"Go to the source code of this file.
Classes | |
| class | Ogre::GLSLProgramCommon |
| C++ encapsulation of GLSL Program Object. More... | |
| struct | Ogre::GLUniformReference |
| Structure used to keep track of named uniforms in the linked program object. More... | |
Namespaces | |
| namespace | Ogre |
Defines | |
| #define | NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX -1 |
| A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails) | |
| #define | NULL_CUSTOM_ATTRIBUTES_INDEX -2 |
| A value to define the case we didn't look for the attributes since the contractor. | |
Typedefs | |
| typedef GLUniformBufferList::iterator | Ogre::GLUniformBufferIterator |
| typedef vector < HardwareUniformBufferSharedPtr > ::type | Ogre::GLUniformBufferList |
| typedef GLUniformReferenceList::iterator | Ogre::GLUniformReferenceIterator |
| typedef vector < GLUniformReference >::type | Ogre::GLUniformReferenceList |
| #define NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX -1 |
A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails)
Definition at line 105 of file OgreGLSLProgramCommon.h.
| #define NULL_CUSTOM_ATTRIBUTES_INDEX -2 |
A value to define the case we didn't look for the attributes since the contractor.
Definition at line 103 of file OgreGLSLProgramCommon.h.
Copyright © 2012 Torus Knot Software Ltd

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Last modified Mon Jul 27 2020 13:40:49