Classes | Namespaces | Defines | Typedefs
OgreGLSLProgramCommon.h File Reference
#include "OgreGL3PlusPrerequisites.h"
#include "OgreGpuProgram.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreGL3PlusHardwareUniformBuffer.h"
#include "OgreGL3PlusVertexArrayObject.h"

Go to the source code of this file.

Classes

class  Ogre::GLSLProgramCommon
 C++ encapsulation of GLSL Program Object. More...
struct  Ogre::GLUniformReference
 Structure used to keep track of named uniforms in the linked program object. More...

Namespaces

namespace  Ogre

Defines

#define NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX   -1
 A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails)
#define NULL_CUSTOM_ATTRIBUTES_INDEX   -2
 A value to define the case we didn't look for the attributes since the contractor.

Typedefs

typedef
GLUniformBufferList::iterator 
Ogre::GLUniformBufferIterator
typedef vector
< HardwareUniformBufferSharedPtr >
::type 
Ogre::GLUniformBufferList
typedef
GLUniformReferenceList::iterator 
Ogre::GLUniformReferenceIterator
typedef vector
< GLUniformReference >::type 
Ogre::GLUniformReferenceList

Define Documentation

A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails)

Definition at line 105 of file OgreGLSLProgramCommon.h.

A value to define the case we didn't look for the attributes since the contractor.

Definition at line 103 of file OgreGLSLProgramCommon.h.


Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:49