00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __GLSLProgramManagerCommon_H__ 00029 #define __GLSLProgramManagerCommon_H__ 00030 00031 #include "OgreGL3PlusPrerequisites.h" 00032 #include "OgreSingleton.h" 00033 #include "OgreGLSLProgramCommon.h" 00034 #include "OgreGLSLExtSupport.h" 00035 00036 namespace Ogre { 00037 00038 00049 class _OgreGL3PlusExport GLSLProgramManagerCommon 00050 { 00051 protected: 00053 GLSLGpuProgram* mActiveVertexGpuProgram; 00054 GLSLGpuProgram* mActiveGeometryGpuProgram; 00055 GLSLGpuProgram* mActiveFragmentGpuProgram; 00056 GLSLGpuProgram* mActiveHullGpuProgram; 00057 GLSLGpuProgram* mActiveDomainGpuProgram; 00058 GLSLGpuProgram* mActiveComputeGpuProgram; 00059 00060 typedef map<String, GLenum>::type StringToEnumMap; 00061 StringToEnumMap mTypeEnumMap; 00063 void completeDefInfo(GLenum gltype, GpuConstantDefinition& defToUpdate); 00065 bool completeParamSource(const String& paramName, 00066 const GpuConstantDefinitionMap* vertexConstantDefs, 00067 const GpuConstantDefinitionMap* geometryConstantDefs, 00068 const GpuConstantDefinitionMap* fragmentConstantDefs, 00069 const GpuConstantDefinitionMap* hullConstantDefs, 00070 const GpuConstantDefinitionMap* domainConstantDefs, 00071 const GpuConstantDefinitionMap* computeConstantDefs, 00072 GLUniformReference& refToUpdate); 00073 void parseIndividualConstant(const String& src, GpuNamedConstants& defs, 00074 String::size_type currPos, 00075 const String& filename, GpuSharedParametersPtr sharedParams); 00076 00077 public: 00078 00079 GLSLProgramManagerCommon(void); 00080 ~GLSLProgramManagerCommon(void); 00081 00093 void extractUniforms(GLuint programObject, 00094 const GpuConstantDefinitionMap* vertexConstantDefs, 00095 const GpuConstantDefinitionMap* geometryConstantDefs, 00096 const GpuConstantDefinitionMap* fragmentConstantDefs, 00097 const GpuConstantDefinitionMap* hullConstantDefs, 00098 const GpuConstantDefinitionMap* domainConstantDefs, 00099 const GpuConstantDefinitionMap* computeConstantDefs, 00100 GLUniformReferenceList& list, GLUniformBufferList& sharedList); 00107 void extractConstantDefs(const String& src, GpuNamedConstants& constantDefs, 00108 const String& filename); 00109 }; 00110 00111 } 00112 00113 #endif // __GLSLProgramManagerCommon_H__
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Last modified Mon Jul 27 2020 13:40:43