OgreHardwarePixelBuffer.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __HardwarePixelBuffer__
00029 #define __HardwarePixelBuffer__
00030 
00031 // Precompiler options
00032 #include "OgrePrerequisites.h"
00033 #include "OgreHardwareBuffer.h"
00034 #include "OgreSharedPtr.h"
00035 #include "OgrePixelFormat.h"
00036 #include "OgreImage.h"
00037 #include "OgreHeaderPrefix.h"
00038 
00039 namespace Ogre {
00040 
00053     class _OgreExport HardwarePixelBuffer : public HardwareBuffer
00054     {
00055     protected: 
00057         uint32 mWidth, mHeight, mDepth;
00059         size_t mRowPitch, mSlicePitch;
00061         PixelFormat mFormat;
00063         PixelBox mCurrentLock;
00065         Image::Box mLockedBox;
00066 
00067         
00069         virtual PixelBox lockImpl(const Image::Box lockBox,  LockOptions options) = 0;
00070 
00073         virtual void* lockImpl(size_t offset, size_t length, LockOptions options);
00074 
00078         virtual void _clearSliceRTT(size_t zoffset);
00079         friend class RenderTexture;
00080     public:
00082         HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth,
00083                 PixelFormat mFormat,
00084                 HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer);
00085         ~HardwarePixelBuffer();
00086 
00090         using HardwareBuffer::lock; 
00091 
00098         virtual const PixelBox& lock(const Image::Box& lockBox, LockOptions options);
00100         virtual void* lock(size_t offset, size_t length, LockOptions options);
00101 
00106         const PixelBox& getCurrentLock();
00107         
00109         virtual void readData(size_t offset, size_t length, void* pDest);
00111         virtual void writeData(size_t offset, size_t length, const void* pSource,
00112                 bool discardWholeBuffer = false);
00113         
00124         virtual void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox);
00125 
00131         void blit(const HardwarePixelBufferSharedPtr &src); 
00132         
00142         virtual void blitFromMemory(const PixelBox &src, const Image::Box &dstBox) = 0;
00143         
00149         void blitFromMemory(const PixelBox &src)
00150         {
00151             blitFromMemory(src, Box(0,0,0,mWidth,mHeight,mDepth));
00152         }
00153         
00161         virtual void blitToMemory(const Image::Box &srcBox, const PixelBox &dst) = 0;
00162 
00168         void blitToMemory(const PixelBox &dst)
00169         {
00170             blitToMemory(Box(0,0,0,mWidth,mHeight,mDepth), dst);
00171         }
00172         
00180         virtual RenderTexture *getRenderTarget(size_t slice=0);
00181         
00183         uint32 getWidth() const { return mWidth; }
00185         uint32 getHeight() const { return mHeight; }
00187         uint32 getDepth() const { return mDepth; }
00189         PixelFormat getFormat() const { return mFormat; }
00190     };
00191 
00193     class _OgreExport HardwarePixelBufferSharedPtr : public SharedPtr<HardwarePixelBuffer>
00194     {
00195     public:
00196         HardwarePixelBufferSharedPtr() : SharedPtr<HardwarePixelBuffer>() {}
00197         explicit HardwarePixelBufferSharedPtr(HardwarePixelBuffer* buf);
00198 
00199 
00200     };
00201 
00204 }
00205 
00206 #include "OgreHeaderSuffix.h"
00207 
00208 #endif
00209 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:43