00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __HardwareVertexBuffer__ 00029 #define __HardwareVertexBuffer__ 00030 00031 // Precompiler options 00032 #include "OgrePrerequisites.h" 00033 #include "OgreHardwareBuffer.h" 00034 #include "OgreSharedPtr.h" 00035 #include "OgreColourValue.h" 00036 #include "OgreHeaderPrefix.h" 00037 00038 namespace Ogre { 00039 class HardwareBufferManagerBase; 00040 00048 class _OgreExport HardwareVertexBuffer : public HardwareBuffer 00049 { 00050 protected: 00051 00052 HardwareBufferManagerBase* mMgr; 00053 size_t mNumVertices; 00054 size_t mVertexSize; 00055 bool mIsInstanceData; 00056 size_t mInstanceDataStepRate; 00058 virtual bool checkIfVertexInstanceDataIsSupported(); 00059 00060 public: 00062 HardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, 00063 HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer); 00064 ~HardwareVertexBuffer(); 00066 HardwareBufferManagerBase* getManager() const { return mMgr; } 00068 size_t getVertexSize(void) const { return mVertexSize; } 00070 size_t getNumVertices(void) const { return mNumVertices; } 00072 bool isInstanceData() const { return mIsInstanceData; } 00074 void setIsInstanceData(const bool val); 00076 size_t getInstanceDataStepRate() const; 00078 void setInstanceDataStepRate(const size_t val); 00079 00080 00081 // NB subclasses should override lock, unlock, readData, writeData 00082 00083 }; 00084 00086 class _OgreExport HardwareVertexBufferSharedPtr : public SharedPtr<HardwareVertexBuffer> 00087 { 00088 public: 00089 HardwareVertexBufferSharedPtr() : SharedPtr<HardwareVertexBuffer>() {} 00090 explicit HardwareVertexBufferSharedPtr(HardwareVertexBuffer* buf); 00091 00092 00093 }; 00094 00096 typedef HardwareBufferLockGuard<HardwareVertexBufferSharedPtr> HardwareVertexBufferLockGuard; 00097 00099 enum VertexElementSemantic { 00101 VES_POSITION = 1, 00103 VES_BLEND_WEIGHTS = 2, 00105 VES_BLEND_INDICES = 3, 00107 VES_NORMAL = 4, 00109 VES_DIFFUSE = 5, 00111 VES_SPECULAR = 6, 00113 VES_TEXTURE_COORDINATES = 7, 00115 VES_BINORMAL = 8, 00117 VES_TANGENT = 9, 00119 VES_COUNT = 9 00120 }; 00121 00123 enum VertexElementType 00124 { 00125 VET_FLOAT1 = 0, 00126 VET_FLOAT2 = 1, 00127 VET_FLOAT3 = 2, 00128 VET_FLOAT4 = 3, 00130 VET_COLOUR = 4, 00131 VET_SHORT1 = 5, 00132 VET_SHORT2 = 6, 00133 VET_SHORT3 = 7, 00134 VET_SHORT4 = 8, 00135 VET_UBYTE4 = 9, 00137 VET_COLOUR_ARGB = 10, 00139 VET_COLOUR_ABGR = 11, 00140 VET_DOUBLE1 = 12, 00141 VET_DOUBLE2 = 13, 00142 VET_DOUBLE3 = 14, 00143 VET_DOUBLE4 = 15, 00144 VET_USHORT1 = 16, 00145 VET_USHORT2 = 17, 00146 VET_USHORT3 = 18, 00147 VET_USHORT4 = 19, 00148 VET_INT1 = 20, 00149 VET_INT2 = 21, 00150 VET_INT3 = 22, 00151 VET_INT4 = 23, 00152 VET_UINT1 = 24, 00153 VET_UINT2 = 25, 00154 VET_UINT3 = 26, 00155 VET_UINT4 = 27 00156 }; 00157 00167 class _OgreExport VertexElement : public VertexDataAlloc 00168 { 00169 protected: 00171 unsigned short mSource; 00173 size_t mOffset; 00175 VertexElementType mType; 00177 VertexElementSemantic mSemantic; 00179 unsigned short mIndex; 00180 public: 00182 VertexElement() {} 00184 VertexElement(unsigned short source, size_t offset, VertexElementType theType, 00185 VertexElementSemantic semantic, unsigned short index = 0); 00187 unsigned short getSource(void) const { return mSource; } 00189 size_t getOffset(void) const { return mOffset; } 00191 VertexElementType getType(void) const { return mType; } 00193 VertexElementSemantic getSemantic(void) const { return mSemantic; } 00195 unsigned short getIndex(void) const { return mIndex; } 00197 size_t getSize(void) const; 00199 static size_t getTypeSize(VertexElementType etype); 00201 static unsigned short getTypeCount(VertexElementType etype); 00205 static VertexElementType multiplyTypeCount(VertexElementType baseType, unsigned short count); 00209 static VertexElementType getBaseType(VertexElementType multiType); 00210 00217 static void convertColourValue(VertexElementType srcType, 00218 VertexElementType dstType, uint32* ptr); 00219 00225 static uint32 convertColourValue(const ColourValue& src, 00226 VertexElementType dst); 00227 00229 static VertexElementType getBestColourVertexElementType(void); 00230 00231 inline bool operator== (const VertexElement& rhs) const 00232 { 00233 if (mType != rhs.mType || 00234 mIndex != rhs.mIndex || 00235 mOffset != rhs.mOffset || 00236 mSemantic != rhs.mSemantic || 00237 mSource != rhs.mSource) 00238 return false; 00239 else 00240 return true; 00241 00242 } 00250 inline void baseVertexPointerToElement(void* pBase, void** pElem) const 00251 { 00252 // The only way we can do this is to cast to char* in order to use byte offset 00253 // then cast back to void*. 00254 *pElem = static_cast<void*>( 00255 static_cast<unsigned char*>(pBase) + mOffset); 00256 } 00264 inline void baseVertexPointerToElement(void* pBase, float** pElem) const 00265 { 00266 // The only way we can do this is to cast to char* in order to use byte offset 00267 // then cast back to float*. However we have to go via void* because casting 00268 // directly is not allowed 00269 *pElem = static_cast<float*>( 00270 static_cast<void*>( 00271 static_cast<unsigned char*>(pBase) + mOffset)); 00272 } 00273 00281 inline void baseVertexPointerToElement(void* pBase, RGBA** pElem) const 00282 { 00283 *pElem = static_cast<RGBA*>( 00284 static_cast<void*>( 00285 static_cast<unsigned char*>(pBase) + mOffset)); 00286 } 00294 inline void baseVertexPointerToElement(void* pBase, unsigned char** pElem) const 00295 { 00296 *pElem = static_cast<unsigned char*>(pBase) + mOffset; 00297 } 00298 00306 inline void baseVertexPointerToElement(void* pBase, unsigned short** pElem) const 00307 { 00308 *pElem = static_cast<unsigned short*>( 00309 static_cast<void*>( 00310 static_cast<unsigned char*>(pBase) + mOffset)); 00311 } 00312 00313 00314 }; 00337 class _OgreExport VertexDeclaration : public VertexDataAlloc 00338 { 00339 public: 00341 typedef list<VertexElement>::type VertexElementList; 00343 static bool vertexElementLess(const VertexElement& e1, const VertexElement& e2); 00344 protected: 00345 VertexElementList mElementList; 00346 public: 00348 VertexDeclaration(); 00349 virtual ~VertexDeclaration(); 00350 00352 size_t getElementCount(void) const { return mElementList.size(); } 00354 const VertexElementList& getElements(void) const; 00356 const VertexElement* getElement(unsigned short index) const; 00357 00366 void sort(void); 00367 00378 void closeGapsInSource(void); 00379 00391 VertexDeclaration* getAutoOrganisedDeclaration(bool skeletalAnimation, 00392 bool vertexAnimation, bool vertexAnimationNormals) const; 00393 00395 unsigned short getMaxSource(void) const; 00396 00397 00398 00412 virtual const VertexElement& addElement(unsigned short source, size_t offset, VertexElementType theType, 00413 VertexElementSemantic semantic, unsigned short index = 0); 00427 virtual const VertexElement& insertElement(unsigned short atPosition, 00428 unsigned short source, size_t offset, VertexElementType theType, 00429 VertexElementSemantic semantic, unsigned short index = 0); 00430 00432 virtual void removeElement(unsigned short elem_index); 00433 00440 virtual void removeElement(VertexElementSemantic semantic, unsigned short index = 0); 00441 00443 virtual void removeAllElements(void); 00444 00450 virtual void modifyElement(unsigned short elem_index, unsigned short source, size_t offset, VertexElementType theType, 00451 VertexElementSemantic semantic, unsigned short index = 0); 00452 00458 virtual const VertexElement* findElementBySemantic(VertexElementSemantic sem, unsigned short index = 0) const; 00468 virtual VertexElementList findElementsBySource(unsigned short source) const; 00469 00471 virtual size_t getVertexSize(unsigned short source) const; 00472 00476 virtual unsigned short getNextFreeTextureCoordinate() const; 00477 00482 virtual VertexDeclaration* clone(HardwareBufferManagerBase* mgr = 0) const; 00483 00484 inline bool operator== (const VertexDeclaration& rhs) const 00485 { 00486 if (mElementList.size() != rhs.mElementList.size()) 00487 return false; 00488 00489 VertexElementList::const_iterator i, iend, rhsi, rhsiend; 00490 iend = mElementList.end(); 00491 rhsiend = rhs.mElementList.end(); 00492 rhsi = rhs.mElementList.begin(); 00493 for (i = mElementList.begin(); i != iend && rhsi != rhsiend; ++i, ++rhsi) 00494 { 00495 if ( !(*i == *rhsi) ) 00496 return false; 00497 } 00498 00499 return true; 00500 } 00501 inline bool operator!= (const VertexDeclaration& rhs) const 00502 { 00503 return !(*this == rhs); 00504 } 00505 00506 }; 00507 00521 class _OgreExport VertexBufferBinding : public VertexDataAlloc 00522 { 00523 public: 00525 typedef map<unsigned short, HardwareVertexBufferSharedPtr>::type VertexBufferBindingMap; 00526 protected: 00527 VertexBufferBindingMap mBindingMap; 00528 mutable unsigned short mHighIndex; 00529 public: 00531 VertexBufferBinding(); 00532 virtual ~VertexBufferBinding(); 00541 virtual void setBinding(unsigned short index, const HardwareVertexBufferSharedPtr& buffer); 00543 virtual void unsetBinding(unsigned short index); 00544 00546 virtual void unsetAllBindings(void); 00547 00549 virtual const VertexBufferBindingMap& getBindings(void) const; 00550 00552 virtual const HardwareVertexBufferSharedPtr& getBuffer(unsigned short index) const; 00554 virtual bool isBufferBound(unsigned short index) const; 00555 00556 virtual size_t getBufferCount(void) const { return mBindingMap.size(); } 00557 00563 virtual unsigned short getNextIndex(void) const { return mHighIndex++; } 00564 00567 virtual unsigned short getLastBoundIndex(void) const; 00568 00569 typedef map<ushort, ushort>::type BindingIndexMap; 00570 00573 virtual bool hasGaps(void) const; 00574 00587 virtual void closeGaps(BindingIndexMap& bindingIndexMap); 00588 00590 virtual bool hasInstanceData() const; 00591 00592 00593 }; 00599 } 00600 00601 #include "OgreHeaderSuffix.h" 00602 00603 #endif 00604
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Last modified Mon Jul 27 2020 13:40:43