OgreLodStrategy.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Lod_Strategy_H__
00029 #define __Lod_Strategy_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 
00033 #include "OgreMesh.h"
00034 
00035 #include "OgreMovableObject.h"
00036 #include "OgreCamera.h"
00037 #include "OgreHeaderPrefix.h"
00038 
00039 namespace Ogre {
00040 
00054     class _OgreExport LodStrategy : public LodAlloc
00055     {
00056     protected:
00058         String mName;
00059 
00061         virtual Real getValueImpl(const MovableObject *movableObject, const Camera *camera) const = 0;
00062 
00063     public:
00065         LodStrategy(const String& name);
00066 
00068         virtual ~LodStrategy();
00069 
00071         virtual Real getBaseValue() const = 0;
00072 
00074         virtual Real transformBias(Real factor) const = 0;
00075 
00083         virtual Real transformUserValue(Real userValue) const;
00084 
00086         Real getValue(const MovableObject *movableObject, const Camera *camera) const;
00087 
00089         virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList& meshLodUsageList) const = 0;
00090 
00092         virtual ushort getIndex(Real value, const Material::LodValueList& materialLodValueList) const = 0;
00093 
00095         virtual void sort(Mesh::MeshLodUsageList& meshLodUsageList) const = 0;
00096 
00098         virtual bool isSorted(const Mesh::LodValueList& values) const = 0;
00099 
00101         void assertSorted(const Mesh::LodValueList& values) const;
00102 
00104         const String& getName() const { return mName; }
00105 
00106     protected:
00108         static bool isSortedAscending(const Mesh::LodValueList& values);
00110         static bool isSortedDescending(const Mesh::LodValueList& values);
00111 
00113         static void sortAscending(Mesh::MeshLodUsageList& meshLodUsageList);
00115         static void sortDescending(Mesh::MeshLodUsageList& meshLodUsageList);
00116 
00118         static ushort getIndexAscending(Real value, const Mesh::MeshLodUsageList& meshLodUsageList);
00120         static ushort getIndexDescending(Real value, const Mesh::MeshLodUsageList& meshLodUsageList);
00121 
00123         static ushort getIndexAscending(Real value, const Material::LodValueList& materialLodValueList);
00125         static ushort getIndexDescending(Real value, const Material::LodValueList& materialLodValueList);
00126 
00127     };
00131 } // namespace
00132 
00133 #include "OgreHeaderSuffix.h"
00134 
00135 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:44