OgrePatchMesh.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __PatchMesh_H__
00029 #define __PatchMesh_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 #include "OgreMesh.h"
00033 #include "OgrePatchSurface.h"
00034 
00035 namespace Ogre {
00036 
00047     class _OgreExport PatchMesh : public Mesh
00048     {
00049     protected:
00051         PatchSurface mSurface;
00053         VertexDeclaration* mDeclaration;
00054     public:
00056         PatchMesh(ResourceManager* creator, const String& name, ResourceHandle handle,
00057             const String& group);
00059         void update(void* controlPointBuffer, size_t width, size_t height, 
00060                     size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, 
00061                     PatchSurface::VisibleSide visibleSide);
00063         void define(void* controlPointBuffer, 
00064             VertexDeclaration *declaration, size_t width, size_t height,
00065             size_t uMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL, 
00066             size_t vMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL,
00067             PatchSurface::VisibleSide visibleSide = PatchSurface::VS_FRONT,
00068             HardwareBuffer::Usage vbUsage = HardwareBuffer::HBU_STATIC_WRITE_ONLY, 
00069             HardwareBuffer::Usage ibUsage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY,
00070             bool vbUseShadow = false, bool ibUseShadow = false);
00071 
00072         /* Sets the current subdivision level as a proportion of full detail.
00073         @param factor Subdivision factor as a value from 0 (control points only) to 1 (maximum
00074             subdivision). */
00075         void setSubdivision(Real factor);
00076     protected:
00078         void loadImpl(void);
00080         void prepareImpl(void) {}
00081 
00082     };
00086 }
00087 
00088 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:44