00001 /* 00002 * ----------------------------------------------------------------------------- 00003 * This source file is part of OGRE 00004 * (Object-oriented Graphics Rendering Engine) 00005 * For the latest info, see http://www.ogre3d.org/ 00006 * 00007 * Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining a copy 00010 * of this software and associated documentation files (the "Software"), to deal 00011 * in the Software without restriction, including without limitation the rights 00012 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 * copies of the Software, and to permit persons to whom the Software is 00014 * furnished to do so, subject to the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be included in 00017 * all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 * THE SOFTWARE. 00026 * ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __QueuedProgressiveMeshGenerator_H_ 00030 #define __QueuedProgressiveMeshGenerator_H_ 00031 00032 #include "OgreProgressiveMeshGenerator.h" 00033 #include "OgreSingleton.h" 00034 #include "OgreWorkQueue.h" 00035 #include "OgreFrameListener.h" 00036 00037 namespace Ogre 00038 { 00039 00043 struct PMGenRequest { 00044 struct VertexBuffer { 00045 size_t vertexCount; 00046 Vector3* vertexBuffer; 00047 VertexBuffer() : 00048 vertexBuffer(0) { } 00049 }; 00050 struct IndexBuffer { 00051 size_t indexSize; 00052 size_t indexCount; 00053 unsigned char* indexBuffer; // size in bytes = indexSize * indexCount 00054 IndexBuffer() : 00055 indexBuffer(0) { } 00056 }; 00057 struct SubmeshInfo { 00058 vector<IndexBuffer>::type genIndexBuffers; // order: lodlevel/generated index buffer 00059 IndexBuffer indexBuffer; 00060 VertexBuffer vertexBuffer; 00061 bool useSharedVertexBuffer; 00062 }; 00063 vector<SubmeshInfo>::type submesh; 00064 VertexBuffer sharedVertexBuffer; 00065 LodConfig config; 00066 String meshName; 00067 ~PMGenRequest(); 00068 }; 00069 00073 class _OgreExport PMWorker : 00074 public Singleton<PMWorker>, 00075 private WorkQueue::RequestHandler, 00076 private ProgressiveMeshGenerator, 00077 public LodAlloc 00078 { 00079 public: 00080 PMWorker(); 00081 virtual ~PMWorker(); 00082 void addRequestToQueue(PMGenRequest* request); 00083 void clearPendingLodRequests(); 00084 00100 static PMWorker& getSingleton(void); 00116 static PMWorker* getSingletonPtr(void); 00117 00118 private: 00119 PMGenRequest* mRequest; // This is a copy of the current processed request from stack. This is needed to pass it to overloaded functions like bakeLods(). 00120 ushort mChannelID; 00121 00122 WorkQueue::Response* handleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ); 00123 void buildRequest(LodConfig& lodConfigs); 00124 void tuneContainerSize(); 00125 void initialize(); 00126 void addVertexBuffer(const PMGenRequest::VertexBuffer& vertexBuffer, bool useSharedVertexLookup); 00127 void addIndexBuffer(PMGenRequest::IndexBuffer& indexBuffer, bool useSharedVertexLookup, unsigned short submeshID); 00128 void bakeLods(); 00129 }; 00130 00131 class _OgreExport PMInjectorListener 00132 { 00133 public: 00134 PMInjectorListener(){} 00135 virtual ~PMInjectorListener(){} 00136 virtual bool shouldInject(PMGenRequest* request) = 0; 00137 virtual void injectionCompleted(PMGenRequest* request) = 0; 00138 }; 00139 00143 class _OgreExport PMInjector : 00144 public Singleton<PMInjector>, 00145 public WorkQueue::ResponseHandler, 00146 public LodAlloc 00147 { 00148 public: 00149 PMInjector(); 00150 virtual ~PMInjector(); 00151 00167 static PMInjector& getSingleton(void); 00183 static PMInjector* getSingletonPtr(void); 00184 00185 void handleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ); 00186 00187 void setInjectorListener(PMInjectorListener* injectorListener) {mInjectorListener = injectorListener;} 00188 void removeInjectorListener() {mInjectorListener = 0;} 00189 protected: 00190 00191 // Copies every generated LOD level to the mesh. 00192 void inject(PMGenRequest* request); 00193 00194 PMInjectorListener* mInjectorListener; 00195 }; 00196 00200 class _OgreExport QueuedProgressiveMeshGenerator : 00201 public ProgressiveMeshGeneratorBase 00202 { 00203 public: 00204 00206 void generateLodLevels(LodConfig& lodConfig); 00207 00208 virtual ~QueuedProgressiveMeshGenerator(); 00209 00210 private: 00211 void copyVertexBuffer(VertexData* data, PMGenRequest::VertexBuffer& out); 00212 void copyIndexBuffer(IndexData* data, PMGenRequest::IndexBuffer& out); 00213 void copyBuffers(Mesh* mesh, PMGenRequest* req); 00214 }; 00215 00216 } 00217 #endif
Copyright © 2012 Torus Knot Software Ltd

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Last modified Mon Jul 27 2020 13:40:45