OgreShaderExTriplanarTexturing.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 Permission is hereby granted, free of charge, to any person obtaining a copy
00009 of this software and associated documentation files (the "Software"), to deal
00010 in the Software without restriction, including without limitation the rights
00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012 copies of the Software, and to permit persons to whom the Software is
00013 furnished to do so, subject to the following conditions:
00014 
00015 The above copyright notice and this permission notice shall be included in
00016 all copies or substantial portions of the Software.
00017 
00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024 THE SOFTWARE.
00025 -----------------------------------------------------------------------------
00026 */
00027 #ifndef _ShaderExTriplanarTexturing_
00028 #define _ShaderExTriplanarTexturing_
00029 
00030 #include "OgreShaderPrerequisites.h"
00031 #ifdef RTSHADER_SYSTEM_BUILD_EXT_SHADERS
00032 #include "OgreShaderSubRenderState.h"
00033 #include "OgreShaderParameter.h"
00034 
00035 #define SGX_FUNC_TRIPLANAR_TEXTURING "SGX_TriplanarTexturing"
00036 
00037 namespace Ogre {
00038 namespace RTShader {
00039 
00050 class _OgreRTSSExport TriplanarTexturing : public SubRenderState
00051 {
00052 
00053 protected:
00054     
00056     Vector3 mParameters;
00057     
00059     UniformParameterPtr mPSTPParams;
00060     
00062     ParameterPtr mVSInNormal;
00063     
00065     ParameterPtr mVSOutNormal;
00066 
00068     ParameterPtr mPSInNormal;
00069     
00071     ParameterPtr mVSInPosition;
00072     
00074     ParameterPtr mVSOutPosition;
00075 
00077     ParameterPtr mPSInPosition;
00078 
00080     UniformParameterPtr mSamplerFromX;
00081 
00083     UniformParameterPtr mSamplerFromY;
00084 
00086     UniformParameterPtr mSamplerFromZ;
00087     
00089     ParameterPtr mPSInDiffuse;
00090 
00092     ParameterPtr mPSOutDiffuse;
00093 
00095     String mTextureNameFromX;
00096     
00098     ushort mTextureSamplerIndexFromX;
00099 
00101     String mTextureNameFromY;
00102     
00104     ushort mTextureSamplerIndexFromY;
00105     
00107     String mTextureNameFromZ;
00108     
00110     ushort mTextureSamplerIndexFromZ;
00111 
00115     virtual bool resolveParameters(ProgramSet* programSet);
00116 
00120     virtual bool resolveDependencies(ProgramSet* programSet);
00121 
00125     virtual bool addFunctionInvocations(ProgramSet* programSet);
00126 
00127 public:
00128     
00130     static String type;
00131 
00136     virtual void setParameters(const Vector3 &parameters);
00137 
00146     virtual void setTextureNames(const String &textureNameFromX, const String &textureNameFromY, const String &textureNameFromZ);
00147     
00151     virtual const String& getType() const;
00152 
00156     virtual int getExecutionOrder() const;
00157 
00161     virtual bool preAddToRenderState (const RenderState* renderState, Pass* srcPass, Pass* dstPass);
00162 
00166     virtual void copyFrom(const SubRenderState& rhs);
00167     
00171     virtual void updateGpuProgramsParams(Renderable* rend, Pass* pass, const AutoParamDataSource* source, const LightList* pLightList);
00172 
00173 };
00174 
00175 
00180 class _OgreRTSSExport TriplanarTexturingFactory : public SubRenderStateFactory
00181 {
00182 public:
00183 
00187     virtual const String& getType() const;
00188 
00192     virtual SubRenderState* createInstance(ScriptCompiler* compiler, PropertyAbstractNode* prop, Pass* pass, SGScriptTranslator* translator);
00193 
00194 protected:
00195 
00199     virtual SubRenderState* createInstanceImpl();
00200 
00201 
00202 
00203 };
00204 
00209 }
00210 }
00211 
00212 #endif
00213 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:46