00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef _ShaderGLSLESProgramProcessor_ 00028 #define _ShaderGLSLESProgramProcessor_ 00029 00030 #include "OgreShaderPrerequisites.h" 00031 #include "OgreShaderProgramProcessor.h" 00032 #include "OgreStringVector.h" 00033 00034 namespace Ogre { 00035 namespace RTShader { 00036 00046 class GLSLESProgramProcessor : public ProgramProcessor 00047 { 00048 00049 // Interface. 00050 public: 00051 00054 GLSLESProgramProcessor(); 00055 00057 virtual ~GLSLESProgramProcessor(); 00058 00060 virtual const String& getTargetLanguage() const { return TargetLanguage; } 00061 00065 virtual bool preCreateGpuPrograms(ProgramSet* programSet); 00066 00070 virtual bool postCreateGpuPrograms(ProgramSet* programSet); 00071 00072 00073 private: 00074 00076 void bindTextureSamplers(Program* pCpuProgram, GpuProgramPtr pGpuProgram); 00077 00078 static String TargetLanguage; 00079 00080 // The list of created library shaders. 00081 StringVector mLibraryPrograms; 00082 }; 00083 00084 00088 } 00089 } 00090 00091 #endif 00092
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Last modified Mon Jul 27 2020 13:40:46