OgreShaderGLSLESProgramWriter.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 Permission is hereby granted, free of charge, to any person obtaining a copy
00009 of this software and associated documentation files (the "Software"), to deal
00010 in the Software without restriction, including without limitation the rights
00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012 copies of the Software, and to permit persons to whom the Software is
00013 furnished to do so, subject to the following conditions:
00014 
00015 The above copyright notice and this permission notice shall be included in
00016 all copies or substantial portions of the Software.
00017 
00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024 THE SOFTWARE.
00025 -----------------------------------------------------------------------------
00026 */
00027 #ifndef _ShaderProgramWriterGLSLES_
00028 #define _ShaderProgramWriterGLSLES_
00029 
00030 #include "OgreShaderProgramWriterManager.h"
00031 
00032 namespace Ogre {
00033 namespace RTShader {
00034 
00045 class GLSLESProgramWriter : public ProgramWriter
00046 {
00047     // Interface.
00048 public:
00049 
00052     GLSLESProgramWriter ();
00053 
00055     virtual ~GLSLESProgramWriter    ();
00056 
00057 
00061     virtual void            writeSourceCode         (std::ostream& os, Program* program);
00062 
00066     virtual const String&   getTargetLanguage       () const { return TargetLanguage; }
00067 
00068     static String TargetLanguage;
00069 
00070     protected:
00071     typedef     map<GpuConstantType, const char*>::type     GpuConstTypeToStringMap;
00072     typedef     map<Parameter::Semantic, const char*>::type ParamSemanticToStringMap;
00073     typedef     map<Parameter::Content, const char*>    ::type  ParamContentToStringMap;
00074     typedef     map<String, String>::type                   StringMap;
00075     typedef     map<FunctionInvocation, String>::type       FunctionMap;
00076     typedef     vector<FunctionInvocation>::type            FunctionVector;
00077     typedef     FunctionMap::const_iterator                 FunctionMapIterator;
00078     typedef     FunctionVector::const_iterator              FunctionVectorIterator;
00079     typedef     GpuConstTypeToStringMap::const_iterator     GpuConstTypeToStringMapIterator;
00080 
00081     // Protected methods.
00082 protected:
00083 
00085     void                initializeStringMaps        ();
00086 
00088     virtual void        cacheDependencyFunctions(const String & libName);
00089 
00090 
00092     FunctionInvocation  *createInvocationFromString (const String & input);
00093 
00095     void                writeProgramDependencies    (std::ostream& os, Program* program);
00096 
00098     void                writeLocalParameter         (std::ostream& os, ParameterPtr parameter);
00099 
00101     void                writeInputParameters        (std::ostream& os, Function* function, GpuProgramType gpuType);
00102     
00104     void                writeOutParameters          (std::ostream& os, Function* function, GpuProgramType gpuType);
00105 
00106     String processOperand(Operand op, GpuProgramType gpuType);
00107     
00109     bool                isBasicType(String &type);
00110     
00112     void                discoverFunctionDependencies(const FunctionInvocation &invoc, FunctionVector &depVector);
00113 
00114     // Attributes.
00115 protected:
00116     GpuConstTypeToStringMap     mGpuConstTypeMap;               // Map between GPU constant type to string value.
00117     ParamSemanticToStringMap    mParamSemanticMap;              // Map between parameter semantic to string value.
00118 
00119     StringMap                   mInputToGLStatesMap;            // Map parameter name to a new parameter name (sometimes renaming is required to match names between vertex and fragment shader)
00120     FunctionMap                 mFunctionCacheMap;              // Map function invocation to body.  Used as a cache to reduce library file reads and for inlining
00121     StringMap                   mDefinesMap;                    // Map of #defines and the function library that contains them
00122     ParamContentToStringMap     mContentToPerVertexAttributes;  // Map parameter content to vertex attributes
00123     int                         mGLSLVersion;                   // Holds the current glsl es version
00124     StringVector                mFragInputParams;               // Holds the fragment input params 
00125     StringMap                   mCachedFunctionLibraries;       // Holds the cached function libraries
00126 };
00127 
00131 class ShaderProgramWriterGLSLESFactory : public ProgramWriterFactory
00132 {
00133 public:
00134     ShaderProgramWriterGLSLESFactory() : mLanguage("glsles")
00135     {
00136     }
00137     virtual ~ShaderProgramWriterGLSLESFactory() {}
00138 
00142     virtual const String& getTargetLanguage(void) const
00143     {
00144         return mLanguage;
00145     }
00146 
00150     virtual ProgramWriter* create(void)
00151     {
00152         return OGRE_NEW GLSLESProgramWriter();
00153     }
00154 
00155 private:
00156     String mLanguage;
00157 };
00158 
00162 }
00163 }
00164 
00165 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:46