00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef _ShaderProgramWriterGLSLES_ 00028 #define _ShaderProgramWriterGLSLES_ 00029 00030 #include "OgreShaderProgramWriterManager.h" 00031 00032 namespace Ogre { 00033 namespace RTShader { 00034 00045 class GLSLESProgramWriter : public ProgramWriter 00046 { 00047 // Interface. 00048 public: 00049 00052 GLSLESProgramWriter (); 00053 00055 virtual ~GLSLESProgramWriter (); 00056 00057 00061 virtual void writeSourceCode (std::ostream& os, Program* program); 00062 00066 virtual const String& getTargetLanguage () const { return TargetLanguage; } 00067 00068 static String TargetLanguage; 00069 00070 protected: 00071 typedef map<GpuConstantType, const char*>::type GpuConstTypeToStringMap; 00072 typedef map<Parameter::Semantic, const char*>::type ParamSemanticToStringMap; 00073 typedef map<Parameter::Content, const char*> ::type ParamContentToStringMap; 00074 typedef map<String, String>::type StringMap; 00075 typedef map<FunctionInvocation, String>::type FunctionMap; 00076 typedef vector<FunctionInvocation>::type FunctionVector; 00077 typedef FunctionMap::const_iterator FunctionMapIterator; 00078 typedef FunctionVector::const_iterator FunctionVectorIterator; 00079 typedef GpuConstTypeToStringMap::const_iterator GpuConstTypeToStringMapIterator; 00080 00081 // Protected methods. 00082 protected: 00083 00085 void initializeStringMaps (); 00086 00088 virtual void cacheDependencyFunctions(const String & libName); 00089 00090 00092 FunctionInvocation *createInvocationFromString (const String & input); 00093 00095 void writeProgramDependencies (std::ostream& os, Program* program); 00096 00098 void writeLocalParameter (std::ostream& os, ParameterPtr parameter); 00099 00101 void writeInputParameters (std::ostream& os, Function* function, GpuProgramType gpuType); 00102 00104 void writeOutParameters (std::ostream& os, Function* function, GpuProgramType gpuType); 00105 00106 String processOperand(Operand op, GpuProgramType gpuType); 00107 00109 bool isBasicType(String &type); 00110 00112 void discoverFunctionDependencies(const FunctionInvocation &invoc, FunctionVector &depVector); 00113 00114 // Attributes. 00115 protected: 00116 GpuConstTypeToStringMap mGpuConstTypeMap; // Map between GPU constant type to string value. 00117 ParamSemanticToStringMap mParamSemanticMap; // Map between parameter semantic to string value. 00118 00119 StringMap mInputToGLStatesMap; // Map parameter name to a new parameter name (sometimes renaming is required to match names between vertex and fragment shader) 00120 FunctionMap mFunctionCacheMap; // Map function invocation to body. Used as a cache to reduce library file reads and for inlining 00121 StringMap mDefinesMap; // Map of #defines and the function library that contains them 00122 ParamContentToStringMap mContentToPerVertexAttributes; // Map parameter content to vertex attributes 00123 int mGLSLVersion; // Holds the current glsl es version 00124 StringVector mFragInputParams; // Holds the fragment input params 00125 StringMap mCachedFunctionLibraries; // Holds the cached function libraries 00126 }; 00127 00131 class ShaderProgramWriterGLSLESFactory : public ProgramWriterFactory 00132 { 00133 public: 00134 ShaderProgramWriterGLSLESFactory() : mLanguage("glsles") 00135 { 00136 } 00137 virtual ~ShaderProgramWriterGLSLESFactory() {} 00138 00142 virtual const String& getTargetLanguage(void) const 00143 { 00144 return mLanguage; 00145 } 00146 00150 virtual ProgramWriter* create(void) 00151 { 00152 return OGRE_NEW GLSLESProgramWriter(); 00153 } 00154 00155 private: 00156 String mLanguage; 00157 }; 00158 00162 } 00163 } 00164 00165 #endif
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Last modified Mon Jul 27 2020 13:40:46