00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef _ShaderParameter_ 00028 #define _ShaderParameter_ 00029 00030 #include "OgreShaderPrerequisites.h" 00031 #include "OgreGpuProgram.h" 00032 #include "OgreVector2.h" 00033 #include "OgreVector3.h" 00034 #include "OgreVector4.h" 00035 #include "OgreMatrix4.h" 00036 00037 namespace Ogre { 00038 namespace RTShader { 00039 00049 class _OgreRTSSExport Parameter : public RTShaderSystemAlloc 00050 { 00051 public: 00052 // Shader parameter semantic. 00053 enum Semantic 00054 { 00056 SPS_UNKNOWN = 0, 00058 SPS_POSITION = 1, 00060 SPS_BLEND_WEIGHTS = 2, 00062 SPS_BLEND_INDICES = 3, 00064 SPS_NORMAL = 4, 00066 SPS_COLOR = 5, 00068 SPS_TEXTURE_COORDINATES = 7, 00070 SPS_BINORMAL = 8, 00072 SPS_TANGENT = 9 00073 }; 00074 00075 // Shader parameter content. 00076 enum Content 00077 { 00079 SPC_UNKNOWN, 00080 00082 SPC_POSITION_OBJECT_SPACE, 00083 00085 SPC_POSITION_WORLD_SPACE, 00086 00088 SPC_POSITION_VIEW_SPACE, 00089 00091 SPC_POSITION_PROJECTIVE_SPACE, 00092 00094 SPC_POSITION_LIGHT_SPACE0, 00095 SPC_POSITION_LIGHT_SPACE1, 00096 SPC_POSITION_LIGHT_SPACE2, 00097 SPC_POSITION_LIGHT_SPACE3, 00098 SPC_POSITION_LIGHT_SPACE4, 00099 SPC_POSITION_LIGHT_SPACE5, 00100 SPC_POSITION_LIGHT_SPACE6, 00101 SPC_POSITION_LIGHT_SPACE7, 00102 00104 SPC_NORMAL_OBJECT_SPACE, 00105 00107 SPC_NORMAL_WORLD_SPACE, 00108 00110 SPC_NORMAL_VIEW_SPACE, 00111 00113 SPC_NORMAL_TANGENT_SPACE, 00114 00116 SPC_POSTOCAMERA_OBJECT_SPACE, 00117 00119 SPC_POSTOCAMERA_WORLD_SPACE, 00120 00122 SPC_POSTOCAMERA_VIEW_SPACE, 00123 00125 SPC_POSTOCAMERA_TANGENT_SPACE, 00126 00128 SPC_POSTOLIGHT_OBJECT_SPACE0, 00129 SPC_POSTOLIGHT_OBJECT_SPACE1, 00130 SPC_POSTOLIGHT_OBJECT_SPACE2, 00131 SPC_POSTOLIGHT_OBJECT_SPACE3, 00132 SPC_POSTOLIGHT_OBJECT_SPACE4, 00133 SPC_POSTOLIGHT_OBJECT_SPACE5, 00134 SPC_POSTOLIGHT_OBJECT_SPACE6, 00135 SPC_POSTOLIGHT_OBJECT_SPACE7, 00136 00138 SPC_POSTOLIGHT_WORLD_SPACE0, 00139 SPC_POSTOLIGHT_WORLD_SPACE1, 00140 SPC_POSTOLIGHT_WORLD_SPACE2, 00141 SPC_POSTOLIGHT_WORLD_SPACE3, 00142 SPC_POSTOLIGHT_WORLD_SPACE4, 00143 SPC_POSTOLIGHT_WORLD_SPACE5, 00144 SPC_POSTOLIGHT_WORLD_SPACE6, 00145 SPC_POSTOLIGHT_WORLD_SPACE7, 00146 00148 SPC_POSTOLIGHT_VIEW_SPACE0, 00149 SPC_POSTOLIGHT_VIEW_SPACE1, 00150 SPC_POSTOLIGHT_VIEW_SPACE2, 00151 SPC_POSTOLIGHT_VIEW_SPACE3, 00152 SPC_POSTOLIGHT_VIEW_SPACE4, 00153 SPC_POSTOLIGHT_VIEW_SPACE5, 00154 SPC_POSTOLIGHT_VIEW_SPACE6, 00155 SPC_POSTOLIGHT_VIEW_SPACE7, 00156 00158 SPC_POSTOLIGHT_TANGENT_SPACE0, 00159 SPC_POSTOLIGHT_TANGENT_SPACE1, 00160 SPC_POSTOLIGHT_TANGENT_SPACE2, 00161 SPC_POSTOLIGHT_TANGENT_SPACE3, 00162 SPC_POSTOLIGHT_TANGENT_SPACE4, 00163 SPC_POSTOLIGHT_TANGENT_SPACE5, 00164 SPC_POSTOLIGHT_TANGENT_SPACE6, 00165 SPC_POSTOLIGHT_TANGENT_SPACE7, 00166 00168 SPC_LIGHTDIRECTION_OBJECT_SPACE0, 00169 SPC_LIGHTDIRECTION_OBJECT_SPACE1, 00170 SPC_LIGHTDIRECTION_OBJECT_SPACE2, 00171 SPC_LIGHTDIRECTION_OBJECT_SPACE3, 00172 SPC_LIGHTDIRECTION_OBJECT_SPACE4, 00173 SPC_LIGHTDIRECTION_OBJECT_SPACE5, 00174 SPC_LIGHTDIRECTION_OBJECT_SPACE6, 00175 SPC_LIGHTDIRECTION_OBJECT_SPACE7, 00176 00178 SPC_LIGHTDIRECTION_WORLD_SPACE0, 00179 SPC_LIGHTDIRECTION_WORLD_SPACE1, 00180 SPC_LIGHTDIRECTION_WORLD_SPACE2, 00181 SPC_LIGHTDIRECTION_WORLD_SPACE3, 00182 SPC_LIGHTDIRECTION_WORLD_SPACE4, 00183 SPC_LIGHTDIRECTION_WORLD_SPACE5, 00184 SPC_LIGHTDIRECTION_WORLD_SPACE6, 00185 SPC_LIGHTDIRECTION_WORLD_SPACE7, 00186 00188 SPC_LIGHTDIRECTION_VIEW_SPACE0, 00189 SPC_LIGHTDIRECTION_VIEW_SPACE1, 00190 SPC_LIGHTDIRECTION_VIEW_SPACE2, 00191 SPC_LIGHTDIRECTION_VIEW_SPACE3, 00192 SPC_LIGHTDIRECTION_VIEW_SPACE4, 00193 SPC_LIGHTDIRECTION_VIEW_SPACE5, 00194 SPC_LIGHTDIRECTION_VIEW_SPACE6, 00195 SPC_LIGHTDIRECTION_VIEW_SPACE7, 00196 00198 SPC_LIGHTDIRECTION_TANGENT_SPACE0, 00199 SPC_LIGHTDIRECTION_TANGENT_SPACE1, 00200 SPC_LIGHTDIRECTION_TANGENT_SPACE2, 00201 SPC_LIGHTDIRECTION_TANGENT_SPACE3, 00202 SPC_LIGHTDIRECTION_TANGENT_SPACE4, 00203 SPC_LIGHTDIRECTION_TANGENT_SPACE5, 00204 SPC_LIGHTDIRECTION_TANGENT_SPACE6, 00205 SPC_LIGHTDIRECTION_TANGENT_SPACE7, 00206 00208 SPC_LIGHTPOSITION_OBJECT_SPACE0, 00209 SPC_LIGHTPOSITION_OBJECT_SPACE1, 00210 SPC_LIGHTPOSITION_OBJECT_SPACE2, 00211 SPC_LIGHTPOSITION_OBJECT_SPACE3, 00212 SPC_LIGHTPOSITION_OBJECT_SPACE4, 00213 SPC_LIGHTPOSITION_OBJECT_SPACE5, 00214 SPC_LIGHTPOSITION_OBJECT_SPACE6, 00215 SPC_LIGHTPOSITION_OBJECT_SPACE7, 00216 00218 SPC_LIGHTPOSITION_WORLD_SPACE0, 00219 SPC_LIGHTPOSITION_WORLD_SPACE1, 00220 SPC_LIGHTPOSITION_WORLD_SPACE2, 00221 SPC_LIGHTPOSITION_WORLD_SPACE3, 00222 SPC_LIGHTPOSITION_WORLD_SPACE4, 00223 SPC_LIGHTPOSITION_WORLD_SPACE5, 00224 SPC_LIGHTPOSITION_WORLD_SPACE6, 00225 SPC_LIGHTPOSITION_WORLD_SPACE7, 00226 00228 SPC_LIGHTPOSITIONVIEW_SPACE0, 00229 SPC_LIGHTPOSITIONVIEW_SPACE1, 00230 SPC_LIGHTPOSITIONVIEW_SPACE2, 00231 SPC_LIGHTPOSITIONVIEW_SPACE3, 00232 SPC_LIGHTPOSITIONVIEW_SPACE4, 00233 SPC_LIGHTPOSITIONVIEW_SPACE5, 00234 SPC_LIGHTPOSITIONVIEW_SPACE6, 00235 SPC_LIGHTPOSITIONVIEW_SPACE7, 00236 00238 SPC_LIGHTPOSITION_TANGENT_SPACE, 00239 00241 SPC_BLEND_WEIGHTS, 00242 00244 SPC_BLEND_INDICES, 00245 00247 SPC_TANGENT_OBJECT_SPACE, 00248 00250 SPC_TANGENT_WORLD_SPACE, 00251 00253 SPC_TANGENT_VIEW_SPACE, 00254 00256 SPC_TANGENT_TANGENT_SPACE, 00257 00259 SPC_BINORMAL_OBJECT_SPACE, 00260 00262 SPC_BINORMAL_WORLD_SPACE, 00263 00265 SPC_BINORMAL_VIEW_SPACE, 00266 00268 SPC_BINORMAL_TANGENT_SPACE, 00269 00271 SPC_COLOR_DIFFUSE, 00272 00274 SPC_COLOR_SPECULAR, 00275 00277 SPC_DEPTH_OBJECT_SPACE, 00278 00280 SPC_DEPTH_WORLD_SPACE, 00281 00283 SPC_DEPTH_VIEW_SPACE, 00284 00286 SPC_DEPTH_PROJECTIVE_SPACE, 00287 00289 SPC_TEXTURE_COORDINATE0, 00290 SPC_TEXTURE_COORDINATE1, 00291 SPC_TEXTURE_COORDINATE2, 00292 SPC_TEXTURE_COORDINATE3, 00293 SPC_TEXTURE_COORDINATE4, 00294 SPC_TEXTURE_COORDINATE5, 00295 SPC_TEXTURE_COORDINATE6, 00296 SPC_TEXTURE_COORDINATE7, 00297 00299 SPC_CUSTOM_CONTENT_BEGIN = 1000, 00300 SPC_CUSTOM_CONTENT_END = 2000 00301 }; 00302 00303 // Interface. 00304 public: 00306 Parameter(); 00307 00315 Parameter(GpuConstantType type, const String& name, 00316 const Semantic& semantic, int index, 00317 const Content& content, size_t size = 0); 00318 00320 virtual ~Parameter() {}; 00321 00323 const String& getName() const { return mName; } 00324 00326 GpuConstantType getType() const { return mType; } 00327 00329 const Semantic& getSemantic() const { return mSemantic; } 00330 00332 int getIndex() const { return mIndex; } 00333 00335 Content getContent() const { return mContent; } 00336 00338 virtual bool isConstParameter() const { return false; } 00339 00341 virtual String toString() const { return mName; } 00342 00344 bool isArray() const { return mSize > 0; } 00345 00347 size_t getSize() const { return mSize; } 00348 00350 void setSize(size_t size) { mSize = size; } 00351 00352 // Attributes. 00353 protected: 00354 // Name of this parameter. 00355 String mName; 00356 // Type of this parameter. 00357 GpuConstantType mType; 00358 // Semantic of this parameter. 00359 Semantic mSemantic; 00360 // Index of this parameter. 00361 int mIndex; 00362 // The content of this parameter. 00363 Content mContent; 00364 // Number of elements in the parameter (for arrays) 00365 size_t mSize; 00366 00367 }; 00368 00369 typedef SharedPtr<Parameter> ParameterPtr; 00370 typedef vector<ParameterPtr>::type ShaderParameterList; 00371 typedef ShaderParameterList::iterator ShaderParameterIterator; 00372 typedef ShaderParameterList::const_iterator ShaderParameterConstIterator; 00373 00376 class _OgreRTSSExport UniformParameter : public Parameter 00377 { 00378 public: 00379 00389 UniformParameter(GpuConstantType type, const String& name, 00390 const Semantic& semantic, int index, 00391 const Content& content, 00392 uint16 variability, size_t size); 00393 00399 UniformParameter(GpuProgramParameters::AutoConstantType autoType, Real fAutoConstantData, size_t size); 00400 00407 UniformParameter(GpuProgramParameters::AutoConstantType autoType, Real fAutoConstantData, size_t size, GpuConstantType type); 00408 00414 UniformParameter(GpuProgramParameters::AutoConstantType autoType, size_t nAutoConstantData, size_t size); 00415 00422 UniformParameter(GpuProgramParameters::AutoConstantType autoType, size_t nAutoConstantData, size_t size, GpuConstantType type); 00423 00424 00426 size_t getAutoConstantIntData() const { return mAutoConstantIntData; } 00427 00429 Real getAutoConstantRealData() const { return mAutoConstantRealData; } 00430 00432 bool isFloat() const; 00433 00435 bool isSampler() const; 00436 00438 bool isAutoConstantParameter() const { return mIsAutoConstantReal || mIsAutoConstantInt; } 00439 00441 bool isAutoConstantIntParameter() const { return mIsAutoConstantInt; } 00442 00444 bool isAutoConstantRealParameter() const { return mIsAutoConstantReal; } 00445 00447 GpuProgramParameters::AutoConstantType getAutoConstantType () const { return mAutoConstantType; } 00448 00450 uint16 getVariability() const { return mVariability; } 00451 00453 void bind(GpuProgramParametersSharedPtr paramsPtr); 00454 00455 public: 00456 00458 void setGpuParameter(int val) 00459 { 00460 if (mParamsPtr != NULL) 00461 { 00462 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00463 } 00464 } 00465 00467 void setGpuParameter(Real val) 00468 { 00469 if (mParamsPtr != NULL) 00470 { 00471 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00472 } 00473 } 00474 00476 void setGpuParameter(const ColourValue& val) 00477 { 00478 if (mParamsPtr != NULL) 00479 { 00480 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00481 } 00482 } 00483 00485 void setGpuParameter(const Vector2& val) 00486 { 00487 if (mParamsPtr != NULL) 00488 { 00489 mParamsPtr->_writeRawConstants(mPhysicalIndex, val.ptr(), 2); 00490 } 00491 } 00492 00494 void setGpuParameter(const Vector3& val) 00495 { 00496 if (mParamsPtr != NULL) 00497 { 00498 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00499 } 00500 } 00501 00503 void setGpuParameter(const Vector4& val) 00504 { 00505 if (mParamsPtr != NULL) 00506 { 00507 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00508 } 00509 } 00510 00512 void setGpuParameter(const Matrix4& val) 00513 { 00514 if (mParamsPtr != NULL) 00515 { 00516 mParamsPtr->_writeRawConstant(mPhysicalIndex, val, 16); 00517 } 00518 } 00519 00521 void setGpuParameter(const float *val, size_t count, size_t multiple = 4) 00522 { 00523 if (mParamsPtr != NULL) 00524 { 00525 mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); 00526 } 00527 } 00528 00530 void setGpuParameter(const double *val, size_t count, size_t multiple = 4) 00531 { 00532 if (mParamsPtr != NULL) 00533 { 00534 mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); 00535 } 00536 } 00537 00539 void setGpuParameter(const int *val, size_t count, size_t multiple = 4) 00540 { 00541 if (mParamsPtr != NULL) 00542 { 00543 mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); 00544 } 00545 } 00546 00547 protected: 00548 // Is it auto constant real based parameter. 00549 bool mIsAutoConstantReal; 00550 // Is it auto constant int based parameter. 00551 bool mIsAutoConstantInt; 00552 GpuProgramParameters::AutoConstantType mAutoConstantType; // The auto constant type of this parameter. 00553 union 00554 { 00555 // Auto constant int data. 00556 size_t mAutoConstantIntData; 00557 // Auto constant real data. 00558 Real mAutoConstantRealData; 00559 }; 00560 // How this parameter varies (bitwise combination of GpuProgramVariability). 00561 uint16 mVariability; 00562 // The actual GPU parameters pointer. 00563 GpuProgramParameters* mParamsPtr; 00564 // The physical index of this parameter in the GPU program. 00565 size_t mPhysicalIndex; 00566 }; 00567 00568 typedef SharedPtr<UniformParameter> UniformParameterPtr; 00569 typedef vector<UniformParameterPtr>::type UniformParameterList; 00570 typedef UniformParameterList::iterator UniformParameterIterator; 00571 typedef UniformParameterList::const_iterator UniformParameterConstIterator; 00572 00575 template <class valueType> 00576 class ConstParameter : public Parameter 00577 { 00578 public: 00579 00580 ConstParameter( valueType val, 00581 GpuConstantType type, 00582 const Semantic& semantic, 00583 const Content& content) 00584 : Parameter(type, "Constant", semantic, 0, content) 00585 { 00586 mValue = val; 00587 } 00588 00589 virtual ~ConstParameter () {} 00590 00592 const valueType& getValue() const { return mValue; } 00593 00597 virtual bool isConstParameter() const { return true; } 00598 00602 virtual String toString() const = 0; 00603 00604 protected: 00605 valueType mValue; 00606 }; 00607 00610 class _OgreRTSSExport ParameterFactory 00611 { 00612 00613 // Interface. 00614 public: 00615 00616 static ParameterPtr createInPosition(int index); 00617 static ParameterPtr createOutPosition(int index); 00618 00619 static ParameterPtr createInNormal(int index); 00620 static ParameterPtr createInWeights(int index); 00621 static ParameterPtr createInIndices(int index); 00622 static ParameterPtr createOutNormal(int index); 00623 static ParameterPtr createInBiNormal(int index); 00624 static ParameterPtr createOutBiNormal(int index); 00625 static ParameterPtr createInTangent(int index); 00626 static ParameterPtr createOutTangent(int index); 00627 static ParameterPtr createInColor(int index); 00628 static ParameterPtr createOutColor(int index); 00629 00630 static ParameterPtr createInTexcoord(GpuConstantType type, int index, Parameter::Content content); 00631 static ParameterPtr createOutTexcoord(GpuConstantType type, int index, Parameter::Content content); 00632 static ParameterPtr createInTexcoord1(int index, Parameter::Content content); 00633 static ParameterPtr createOutTexcoord1(int index, Parameter::Content content); 00634 static ParameterPtr createInTexcoord2(int index, Parameter::Content content); 00635 static ParameterPtr createOutTexcoord2(int index, Parameter::Content content); 00636 static ParameterPtr createInTexcoord3(int index, Parameter::Content content); 00637 static ParameterPtr createOutTexcoord3(int index, Parameter::Content content); 00638 static ParameterPtr createInTexcoord4(int index, Parameter::Content content); 00639 static ParameterPtr createOutTexcoord4(int index, Parameter::Content content); 00640 00641 static ParameterPtr createConstParamVector2(Vector2 val); 00642 static ParameterPtr createConstParamVector3(Vector3 val); 00643 static ParameterPtr createConstParamVector4(Vector4 val); 00644 static ParameterPtr createConstParamFloat(float val); 00645 00646 static UniformParameterPtr createSampler(GpuConstantType type, int index); 00647 static UniformParameterPtr createSampler1D(int index); 00648 static UniformParameterPtr createSampler2D(int index); 00649 static UniformParameterPtr createSampler2DArray(int index); 00650 static UniformParameterPtr createSampler3D(int index); 00651 static UniformParameterPtr createSamplerCUBE(int index); 00652 00653 static UniformParameterPtr createUniform(GpuConstantType type, int index, uint16 variability, const String& suggestedName, size_t size); 00654 }; 00655 00656 00657 00661 } 00662 } 00663 00664 #endif
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Last modified Mon Jul 27 2020 13:40:47