00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 Copyright (c) 2006 Matthias Fink, netAllied GmbH <matthias.fink@web.de> 00009 00010 Permission is hereby granted, free of charge, to any person obtaining a copy 00011 of this software and associated documentation files (the "Software"), to deal 00012 in the Software without restriction, including without limitation the rights 00013 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00014 copies of the Software, and to permit persons to whom the Software is 00015 furnished to do so, subject to the following conditions: 00016 00017 The above copyright notice and this permission notice shall be included in 00018 all copies or substantial portions of the Software. 00019 00020 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00021 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00022 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00023 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00024 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00025 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00026 THE SOFTWARE. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __ShadowCameraSetupPSSM_H__ 00030 #define __ShadowCameraSetupPSSM_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreShadowCameraSetupLiSPSM.h" 00034 #include "OgreHeaderPrefix.h" 00035 00036 namespace Ogre 00037 { 00038 00056 class _OgreExport PSSMShadowCameraSetup : public Ogre::LiSPSMShadowCameraSetup 00057 { 00058 public: 00059 typedef vector<Real>::type SplitPointList; 00060 typedef vector<Real>::type OptimalAdjustFactorList; 00061 00062 protected: 00063 uint mSplitCount; 00064 SplitPointList mSplitPoints; 00065 OptimalAdjustFactorList mOptimalAdjustFactors; 00066 Real mSplitPadding; 00067 00068 mutable size_t mCurrentIteration; 00069 00070 public: 00072 PSSMShadowCameraSetup(); 00073 ~PSSMShadowCameraSetup(); 00074 00081 void calculateSplitPoints(uint splitCount, Real nearDist, Real farDist, Real lambda = 0.95); 00082 00089 void setSplitPoints(const SplitPointList& newSplitPoints); 00090 00094 void setOptimalAdjustFactor(size_t splitIndex, Real factor); 00095 00099 void setSplitPadding(Real pad) { mSplitPadding = pad; } 00100 00104 Real getSplitPadding() const { return mSplitPadding; } 00106 uint getSplitCount() const { return mSplitCount; } 00107 00109 virtual void getShadowCamera(const Ogre::SceneManager *sm, const Ogre::Camera *cam, 00110 const Ogre::Viewport *vp, const Ogre::Light *light, Ogre::Camera *texCam, size_t iteration) const; 00111 00113 inline const SplitPointList& getSplitPoints() const 00114 { return mSplitPoints; } 00115 00117 inline Real getOptimalAdjustFactor(size_t splitIndex) const 00118 { return mOptimalAdjustFactors[splitIndex]; } 00119 00121 Real getOptimalAdjustFactor() const; 00122 00123 }; 00126 } 00127 00128 #include "OgreHeaderSuffix.h" 00129 00130 #endif
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:47