00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __SkeletonManager_H__ 00029 #define __SkeletonManager_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 00033 #include "OgreResourceManager.h" 00034 #include "OgreSingleton.h" 00035 00036 namespace Ogre { 00037 00051 class _OgreExport SkeletonManager: public ResourceManager, public Singleton<SkeletonManager> 00052 { 00053 public: 00055 SkeletonManager(); 00056 ~SkeletonManager(); 00057 00060 SkeletonPtr create (const String& name, const String& group, 00061 bool isManual = false, ManualResourceLoader* loader = 0, 00062 const NameValuePairList* createParams = 0); 00063 00066 SkeletonPtr getByName(const String& name, const String& groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME); 00067 00083 static SkeletonManager& getSingleton(void); 00099 static SkeletonManager* getSingletonPtr(void); 00100 protected: 00101 00103 Resource* createImpl(const String& name, ResourceHandle handle, 00104 const String& group, bool isManual, ManualResourceLoader* loader, 00105 const NameValuePairList* createParams); 00106 00107 }; 00108 00112 } 00113 00114 00115 #endif
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Last modified Mon Jul 27 2020 13:40:47