00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __SubMesh_H_ 00029 #define __SubMesh_H_ 00030 00031 #include "OgrePrerequisites.h" 00032 00033 #include "OgreVertexIndexData.h" 00034 #include "OgreMaterial.h" 00035 #include "OgreRenderOperation.h" 00036 #include "OgreVertexBoneAssignment.h" 00037 #include "OgreAnimationTrack.h" 00038 #include "OgreResourceGroupManager.h" 00039 #include "OgreHeaderPrefix.h" 00040 00041 namespace Ogre { 00042 00062 class _OgreExport SubMesh : public SubMeshAlloc 00063 { 00064 friend class Mesh; 00065 friend class MeshSerializerImpl; 00066 friend class MeshSerializerImpl_v1_2; 00067 friend class MeshSerializerImpl_v1_1; 00068 public: 00069 SubMesh(); 00070 ~SubMesh(); 00071 00072 00074 bool useSharedVertices; 00075 00077 RenderOperation::OperationType operationType; 00078 00086 VertexData *vertexData; 00087 00089 IndexData *indexData; 00090 00110 typedef vector<unsigned short>::type IndexMap; 00111 IndexMap blendIndexToBoneIndexMap; 00112 00113 typedef vector<IndexData*>::type LODFaceList; 00114 LODFaceList mLodFaceList; 00115 00135 vector<Vector3>::type extremityPoints; 00136 00138 Mesh* parent; 00139 00141 void setMaterialName(const String& matName, const String& groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME ); 00142 const String& getMaterialName(void) const; 00143 00146 bool isMatInitialised(void) const; 00147 00154 void _getRenderOperation(RenderOperation& rend, ushort lodIndex = 0); 00155 00168 void addBoneAssignment(const VertexBoneAssignment& vertBoneAssign); 00169 00175 void clearBoneAssignments(void); 00176 00178 typedef multimap<size_t, VertexBoneAssignment>::type VertexBoneAssignmentList; 00179 typedef MapIterator<VertexBoneAssignmentList> BoneAssignmentIterator; 00180 00185 BoneAssignmentIterator getBoneAssignmentIterator(void); 00186 00189 const VertexBoneAssignmentList& getBoneAssignments() { return mBoneAssignments; } 00190 00191 00193 void _compileBoneAssignments(void); 00194 00195 typedef ConstMapIterator<AliasTextureNamePairList> AliasTextureIterator; 00199 AliasTextureIterator getAliasTextureIterator(void) const; 00210 void addTextureAlias(const String& aliasName, const String& textureName); 00216 void removeTextureAlias(const String& aliasName); 00219 void removeAllTextureAliases(void); 00222 bool hasTextureAliases(void) const { return !mTextureAliases.empty(); } 00225 size_t getTextureAliasCount(void) const { return mTextureAliases.size(); } 00226 00237 bool updateMaterialUsingTextureAliases(void); 00238 00241 VertexAnimationType getVertexAnimationType(void) const; 00242 00244 bool getVertexAnimationIncludesNormals() const { return mVertexAnimationIncludesNormals; } 00245 00246 00251 void generateExtremes(size_t count); 00252 00255 bool isBuildEdgesEnabled(void) const { return mBuildEdgesEnabled; } 00256 void setBuildEdgesEnabled(bool b); 00264 SubMesh * clone(const String& newName, Mesh *parentMesh = 0); 00265 00266 protected: 00267 00269 String mMaterialName; 00270 00272 bool mMatInitialised; 00273 00275 AliasTextureNamePairList mTextureAliases; 00276 00277 VertexBoneAssignmentList mBoneAssignments; 00278 00280 bool mBoneAssignmentsOutOfDate; 00281 00283 mutable VertexAnimationType mVertexAnimationType; 00284 00286 mutable bool mVertexAnimationIncludesNormals; 00287 00289 bool mBuildEdgesEnabled; 00290 00292 void removeLodLevels(void); 00293 00294 00295 }; 00299 } // namespace 00300 00301 #include "OgreHeaderSuffix.h" 00302 00303 #endif 00304 00305
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Last modified Mon Jul 27 2020 13:40:48