OgreTerrainLayerBlendMap.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __Ogre_TerrainLayerBlendMap_H__
00030 #define __Ogre_TerrainLayerBlendMap_H__
00031 
00032 #include "OgreTerrainPrerequisites.h"
00033 #include "OgreCommon.h"
00034 #include "OgreVector3.h"
00035 #include "OgreDataStream.h"
00036 
00037 namespace Ogre
00038 {
00039     class Image;
00061     class _OgreTerrainExport TerrainLayerBlendMap : public TerrainAlloc
00062     {
00063     protected:
00064         Terrain* mParent;
00065         uint8 mLayerIdx;
00066         uint8 mChannel; // RGBA
00067         uint8 mChannelOffset; // in pixel format
00068         Box mDirtyBox;
00069         bool mDirty;
00070         HardwarePixelBuffer* mBuffer;
00071         float* mData;
00072 
00073         void download();
00074         void upload();
00075 
00076     public:
00082         TerrainLayerBlendMap(Terrain* parent, uint8 layerIndex, HardwarePixelBuffer* buf);
00083         virtual ~TerrainLayerBlendMap();
00085         Terrain* getParent() const { return mParent; }
00087         uint8 getLayerIndex() const { return mLayerIdx; }
00088 
00097         void convertWorldToUVSpace(const Vector3& worldPos, Real *outX, Real* outY);
00098 
00104         void convertUVToWorldSpace(Real x, Real y, Vector3* outWorldPos);
00105 
00108         void convertUVToImageSpace(Real x, Real y, size_t* outX, size_t* outY);
00111         void convertImageToUVSpace(size_t x, size_t y, Real* outX, Real* outY);
00114         void convertImageToTerrainSpace(size_t x, size_t y, Real* outX, Real* outY);
00117         void convertTerrainToImageSpace(Real x, Real y, size_t* outX, size_t* outY);
00118 
00123         float getBlendValue(size_t x, size_t y);
00124 
00129         void setBlendValue(size_t x, size_t y, float val);
00130 
00137         float* getBlendPointer();
00138 
00141         void dirty();
00142 
00146         void dirtyRect(const Rect& rect);
00147 
00156         void blit(const PixelBox &src, const Box &dstBox);
00157         
00164         void blit(const PixelBox &src);
00165 
00168         void loadImage(const Image& img);
00169 
00174         void loadImage(DataStreamPtr& stream, const String& ext = StringUtil::BLANK);
00175 
00178         void loadImage(const String& filename, const String& groupName);
00179 
00184         void update();
00185 
00186 
00187     };
00188 
00189     typedef vector<TerrainLayerBlendMap*>::type TerrainLayerBlendMapList;
00190 
00194 }
00195 
00196 
00197 
00198 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:48