00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __Ogre_TerrainLayerBlendMap_H__ 00030 #define __Ogre_TerrainLayerBlendMap_H__ 00031 00032 #include "OgreTerrainPrerequisites.h" 00033 #include "OgreCommon.h" 00034 #include "OgreVector3.h" 00035 #include "OgreDataStream.h" 00036 00037 namespace Ogre 00038 { 00039 class Image; 00061 class _OgreTerrainExport TerrainLayerBlendMap : public TerrainAlloc 00062 { 00063 protected: 00064 Terrain* mParent; 00065 uint8 mLayerIdx; 00066 uint8 mChannel; // RGBA 00067 uint8 mChannelOffset; // in pixel format 00068 Box mDirtyBox; 00069 bool mDirty; 00070 HardwarePixelBuffer* mBuffer; 00071 float* mData; 00072 00073 void download(); 00074 void upload(); 00075 00076 public: 00082 TerrainLayerBlendMap(Terrain* parent, uint8 layerIndex, HardwarePixelBuffer* buf); 00083 virtual ~TerrainLayerBlendMap(); 00085 Terrain* getParent() const { return mParent; } 00087 uint8 getLayerIndex() const { return mLayerIdx; } 00088 00097 void convertWorldToUVSpace(const Vector3& worldPos, Real *outX, Real* outY); 00098 00104 void convertUVToWorldSpace(Real x, Real y, Vector3* outWorldPos); 00105 00108 void convertUVToImageSpace(Real x, Real y, size_t* outX, size_t* outY); 00111 void convertImageToUVSpace(size_t x, size_t y, Real* outX, Real* outY); 00114 void convertImageToTerrainSpace(size_t x, size_t y, Real* outX, Real* outY); 00117 void convertTerrainToImageSpace(Real x, Real y, size_t* outX, size_t* outY); 00118 00123 float getBlendValue(size_t x, size_t y); 00124 00129 void setBlendValue(size_t x, size_t y, float val); 00130 00137 float* getBlendPointer(); 00138 00141 void dirty(); 00142 00146 void dirtyRect(const Rect& rect); 00147 00156 void blit(const PixelBox &src, const Box &dstBox); 00157 00164 void blit(const PixelBox &src); 00165 00168 void loadImage(const Image& img); 00169 00174 void loadImage(DataStreamPtr& stream, const String& ext = StringUtil::BLANK); 00175 00178 void loadImage(const String& filename, const String& groupName); 00179 00184 void update(); 00185 00186 00187 }; 00188 00189 typedef vector<TerrainLayerBlendMap*>::type TerrainLayerBlendMapList; 00190 00194 } 00195 00196 00197 00198 #endif
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Last modified Mon Jul 27 2020 13:40:48