OgreTerrainLodManager.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __Ogre_TerrainLodManager_H__
00030 #define __Ogre_TerrainLodManager_H__
00031 
00032 #include "OgreTerrainPrerequisites.h"
00033 #include "OgreWorkQueue.h"
00034 
00035 
00036 namespace Ogre
00037 {
00038     class Terrain;
00052     class _OgreTerrainExport TerrainLodManager : public WorkQueue::RequestHandler, public WorkQueue::ResponseHandler, public TerrainAlloc
00053     {
00054     public:
00055         static const uint32 TERRAINLODDATA_CHUNK_ID;
00056         static const uint16 TERRAINLODDATA_CHUNK_VERSION;
00057         typedef vector<float>::type LodData;
00058         typedef vector<LodData>::type LodsData;
00059 
00060         struct LoadLodRequest
00061         {
00062             LoadLodRequest( TerrainLodManager* r, uint16 preparedLod, uint16 loadedLod, uint16 target )
00063                 : requestee(r)
00064                 , currentPreparedLod(preparedLod)
00065                 , currentLoadedLod(loadedLod)
00066                 , requestedLod(target)
00067             {
00068             }
00069             TerrainLodManager* requestee;
00070             uint16 currentPreparedLod;
00071             uint16 currentLoadedLod;
00072             uint16 requestedLod;
00073             _OgreTerrainExport friend std::ostream& operator<<(std::ostream& o, const LoadLodRequest& r)
00074             { return o; }
00075         };
00076 
00077         struct LodInfo
00078         {
00079             uint treeStart;
00080             uint treeEnd;
00081             bool isLast;
00082             uint16 resolution;
00083             uint size;
00084         };
00085     public:
00086         TerrainLodManager(Terrain* t, DataStreamPtr& stream);
00087         TerrainLodManager(Terrain* t, const String& filename = "");
00088         virtual ~TerrainLodManager();
00089 
00090         static const uint16 WORKQUEUE_LOAD_LOD_DATA_REQUEST;
00091         virtual bool canHandleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ);
00092         virtual bool canHandleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ);
00093         virtual WorkQueue::Response* handleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ);
00094         virtual void handleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ);
00095 
00096         void updateToLodLevel(int lodLevel, bool synchronous = false);
00098         static void saveLodData(StreamSerialiser& stream, Terrain* terrain);
00099 
00106         void fillBufferAtLod(uint lodLevel, const float* data, uint dataSize );
00113         void readLodData(uint16 lowerLodBound, uint16 higherLodBound);
00114         void waitForDerivedProcesses();
00115 
00116         int getHighestLodPrepared(){ return mHighestLodPrepared; }
00117         int getHighestLodLoaded(){ return mHighestLodLoaded; }
00118         int getTargetLodLevel(){ return mTargetLodLevel; }
00119 
00120         LodInfo& getLodInfo(uint lodLevel)
00121         {
00122             if(!mLodInfoTable)
00123                 buildLodInfoTable();
00124             return mLodInfoTable[lodLevel];
00125         }
00126     private:
00127         void init();
00128         void buildLodInfoTable();
00129 
00147         static void separateData(float* data, uint16 size, uint16 numLodLevels, LodsData& lods );
00148     private:
00149         Terrain* mTerrain;
00150         DataStreamPtr mDataStream;
00151         size_t mStreamOffset;
00152         uint16 mWorkQueueChannel;
00153 
00154         LodInfo* mLodInfoTable;
00155         int mTargetLodLevel;    
00156         int mHighestLodPrepared;  
00157         int mHighestLodLoaded;  
00158 
00159         bool mIncreaseLodLevelInProgress;  
00160         bool mLastRequestSynchronous;
00161     };
00164 }
00165 
00166 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:48