00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __Ogre_TerrainPaging_H__ 00030 #define __Ogre_TerrainPaging_H__ 00031 00032 #include "OgreTerrainPrerequisites.h" 00033 #include "OgrePagedWorldSection.h" 00034 #include "OgrePageManager.h" 00035 00036 00037 00038 namespace Ogre 00039 { 00040 class PagedWorld; 00041 class TerrainGroup; 00042 class TerrainPagedWorldSection; 00043 00072 class _OgreTerrainExport TerrainPaging : public TerrainAlloc 00073 { 00074 public: 00078 TerrainPaging(PageManager* pageMgr); 00079 virtual ~TerrainPaging(); 00080 00107 TerrainPagedWorldSection* createWorldSection(PagedWorld* world, TerrainGroup* terrainGroup, 00108 Real loadRadius, Real holdRadius, 00109 int32 minX = -10, int32 minY = -10, int32 maxX = 10, int32 maxY = 10, 00110 const String& sectionName = StringUtil::BLANK, uint32 loadingIntervalMs = 900); 00111 00112 protected: 00113 PageManager* mManager; 00114 00115 class _OgreTerrainExport SectionFactory : public PagedWorldSectionFactory 00116 { 00117 public: 00118 static const String FACTORY_NAME; 00119 const String& getName() const; 00120 PagedWorldSection* createInstance(const String& name, PagedWorld* parent, SceneManager* sm); 00121 void destroyInstance(PagedWorldSection*); 00122 00123 }; 00124 00125 SectionFactory mSectionFactory; 00126 00127 }; 00128 00129 00130 00131 00132 00135 } 00136 00137 #endif
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Last modified Mon Jul 27 2020 13:40:48