OgreTextureManager.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef _TextureManager_H__
00029 #define _TextureManager_H__
00030 
00031 
00032 #include "OgrePrerequisites.h"
00033 
00034 #include "OgreResourceManager.h"
00035 #include "OgreTexture.h"
00036 #include "OgreSingleton.h"
00037 
00038 
00039 namespace Ogre {
00040 
00060     class _OgreExport TextureManager : public ResourceManager, public Singleton<TextureManager>
00061     {
00062     public:
00063 
00064         TextureManager(void);
00065         virtual ~TextureManager();
00066 
00067 
00070         TexturePtr create (const String& name, const String& group,
00071                             bool isManual = false, ManualResourceLoader* loader = 0,
00072                             const NameValuePairList* createParams = 0);
00075         TexturePtr getByName(const String& name, const String& groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME);
00076 
00102         virtual ResourceCreateOrRetrieveResult createOrRetrieve(
00103             const String &name, const String& group, bool isManual = false,
00104             ManualResourceLoader* loader = 0, const NameValuePairList* createParams = 0,
00105             TextureType texType = TEX_TYPE_2D, int numMipmaps = MIP_DEFAULT, 
00106             Real gamma = 1.0f, bool isAlpha = false,
00107             PixelFormat desiredFormat = PF_UNKNOWN, bool hwGammaCorrection = false);
00108 
00136         virtual TexturePtr prepare( 
00137             const String& name, const String& group, 
00138             TextureType texType = TEX_TYPE_2D, int numMipmaps = MIP_DEFAULT, 
00139             Real gamma = 1.0f, bool isAlpha = false,
00140             PixelFormat desiredFormat = PF_UNKNOWN, bool hwGammaCorrection = false);
00141 
00171         virtual TexturePtr load( 
00172             const String& name, const String& group, 
00173             TextureType texType = TEX_TYPE_2D, int numMipmaps = MIP_DEFAULT, 
00174             Real gamma = 1.0f, bool isAlpha = false,
00175             PixelFormat desiredFormat = PF_UNKNOWN, 
00176             bool hwGammaCorrection = false);
00177 
00209         virtual TexturePtr loadImage( 
00210             const String &name, const String& group, const Image &img, 
00211             TextureType texType = TEX_TYPE_2D,
00212             int numMipmaps = MIP_DEFAULT, Real gamma = 1.0f, bool isAlpha = false,
00213             PixelFormat desiredFormat = PF_UNKNOWN, bool hwGammaCorrection = false);
00214             
00248         virtual TexturePtr loadRawData(const String &name, const String& group,
00249             DataStreamPtr& stream, ushort width, ushort height, 
00250             PixelFormat format, TextureType texType = TEX_TYPE_2D, 
00251             int numMipmaps = MIP_DEFAULT, Real gamma = 1.0f, bool hwGammaCorrection = false);
00252 
00299         virtual TexturePtr createManual(const String & name, const String& group,
00300             TextureType texType, uint width, uint height, uint depth, 
00301             int numMipmaps, PixelFormat format, int usage = TU_DEFAULT, ManualResourceLoader* loader = 0,
00302             bool hwGammaCorrection = false, uint fsaa = 0, const String& fsaaHint = StringUtil::BLANK);
00303             
00348         TexturePtr createManual(const String & name, const String& group,
00349             TextureType texType, uint width, uint height, int numMipmaps,
00350             PixelFormat format, int usage = TU_DEFAULT, ManualResourceLoader* loader = 0,
00351             bool hwGammaCorrection = false, uint fsaa = 0, const String& fsaaHint = StringUtil::BLANK)
00352         {
00353             return createManual(name, group, texType, width, height, 1, 
00354                 numMipmaps, format, usage, loader, hwGammaCorrection, fsaa, fsaaHint);
00355         }
00356 
00364         virtual void setPreferredIntegerBitDepth(ushort bits, bool reloadTextures = true);
00365 
00368         virtual ushort getPreferredIntegerBitDepth(void) const;
00369 
00377         virtual void setPreferredFloatBitDepth(ushort bits, bool reloadTextures = true);
00378 
00381         virtual ushort getPreferredFloatBitDepth(void) const;
00382 
00393         virtual void setPreferredBitDepths(ushort integerBits, ushort floatBits, bool reloadTextures = true);
00394 
00411         virtual bool isFormatSupported(TextureType ttype, PixelFormat format, int usage);
00412 
00416         virtual bool isEquivalentFormatSupported(TextureType ttype, PixelFormat format, int usage);
00417 
00421         virtual PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage) = 0;
00422 
00462         virtual bool isHardwareFilteringSupported(TextureType ttype, PixelFormat format, int usage,
00463             bool preciseFormatOnly = false) = 0;
00464 
00473         virtual void setDefaultNumMipmaps(size_t num);
00474 
00477         virtual size_t getDefaultNumMipmaps()
00478         {
00479             return mDefaultNumMipmaps;
00480         }
00481 
00497         static TextureManager& getSingleton(void);
00513         static TextureManager* getSingletonPtr(void);
00514 
00515     protected:
00516 
00517         ushort mPreferredIntegerBitDepth;
00518         ushort mPreferredFloatBitDepth;
00519         size_t mDefaultNumMipmaps;
00520     };
00523 }// Namespace
00524 
00525 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:48