OgreVolumeOctreeNodeSplitPolicy.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Ogre_Volume_OctreeNodeSplitPolicy_H__
00029 #define __Ogre_Volume_OctreeNodeSplitPolicy_H__
00030 
00031 #include "OgreVector3.h"
00032 
00033 #include "OgreVolumeSource.h"
00034 #include "OgreVolumeOctreeNode.h"
00035 #include "OgreVolumePrerequisites.h"
00036 
00037 namespace Ogre {
00038 namespace Volume {
00039 
00040     class OctreeNode;
00041 
00046     class _OgreVolumeExport OctreeNodeSplitPolicy
00047     {
00048     protected:
00049 
00051         const Source *mSrc;
00052         
00054         Real mMaxCellSize;
00055         
00078         inline Real interpolate(const Real f000, const Real f001, const Real f010, const Real f011,
00079             const Real f100, const Real f101, const Real f110, const Real f111, const Vector3 &position) const
00080         {
00081             Real oneMinX = (Real)1.0 - position.x;
00082             Real oneMinY = (Real)1.0 - position.y;
00083             Real oneMinZ = (Real)1.0 - position.z;
00084             Real oneMinXoneMinY = oneMinX * oneMinY;
00085             Real xOneMinY = position.x * oneMinY;
00086             return oneMinZ * (f000 * oneMinXoneMinY
00087                 + f100 * xOneMinY
00088                 + f010 * oneMinX * position.y)
00089                 + position.z * (f001 * oneMinXoneMinY
00090                 + f101 * xOneMinY
00091                 + f011 * oneMinX * position.y)
00092                 + position.x * position.y * (f110 * oneMinZ
00093                 + f111 * position.z);
00094         }
00095 
00096     public:
00097         
00104         OctreeNodeSplitPolicy(const Source *src, const Real maxCellSize);
00105                 
00114         bool doSplit(OctreeNode *node, const Real geometricError) const;
00115     };
00116 
00117 }
00118 }
00119 
00120 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:48