OgreVolumeSimplexNoise.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Ogre_Simplex_Noise_H__
00029 #define __Ogre_Simplex_Noise_H__
00030 
00031 #include "OgreVector3.h"
00032 
00033 #include "OgreVolumePrerequisites.h"
00034 
00035 namespace Ogre {
00036 namespace Volume {
00037 
00042     class _OgreVolumeExport SimplexNoise
00043     {
00044     private:
00045         
00047         static Real F3;
00048         
00050         static Real G3;
00051 
00053         long mSeed;
00054 
00056         short perm[512];
00057 
00059         short permMod12[512];
00060 
00061         /* Gets a random long.
00062         @return
00063             A random long.
00064         */
00065         unsigned long random(void);
00066         
00079         inline Real dot(const Vector3 &g, Real x, Real y, Real z) const
00080         {
00081             return g.x * x + g.y * y + g.z * z;
00082         }
00083                 
00086         void init(unsigned long definedSeed);
00087 
00088     public:
00089 
00092         SimplexNoise(void);
00093 
00098         SimplexNoise(unsigned long definedSeed);
00099 
00110         Real noise(Real xIn, Real yIn, Real zIn) const;
00111         
00116         long getSeed(void) const;
00117 
00118     };
00119 
00120 }
00121 }
00122 
00123 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:48