OgreVolumeSource.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __Ogre_Volume_Source_H__
00029 #define __Ogre_Volume_Source_H__
00030 
00031 #include <float.h>
00032 #include "OgreVector3.h"
00033 #include "OgreVolumePrerequisites.h"
00034 #include "OgreRay.h"
00035 
00036 namespace Ogre {
00037 namespace Volume {
00038 
00041     class _OgreVolumeExport Source
00042     {
00043     protected:
00044 
00054         virtual Vector3 getIntersectionStart(const Ray &ray, Real maxDistance) const;
00055         
00065         virtual Vector3 getIntersectionEnd(const Ray &ray, Real maxDistance) const;
00066 
00067     public:
00068 
00070         static const uint32 VOLUME_CHUNK_ID;
00071 
00073         static const uint16 VOLUME_CHUNK_VERSION;
00074 
00076         static const size_t SERIALIZATION_CHUNK_SIZE;
00077         
00080         virtual ~Source(void);
00081 
00088         virtual Vector4 getValueAndGradient(const Vector3 &position) const = 0;
00089 
00096         virtual Real getValue(const Vector3 &position) const = 0;
00097 
00116         void serialize(const Vector3 &from, const Vector3 &to, float voxelWidth, const String &file);
00117         
00130         void serialize(const Vector3 &from, const Vector3 &to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &file);
00131 
00147         bool getFirstRayIntersection(const Ray &ray, Vector3 &result, Real scale = (Real)1.0, size_t maxIterations = 5000, Real maxDistance = (Real)10000.0) const;
00148 
00153         Real getVolumeSpaceToWorldSpaceFactor(void) const;
00154     };
00155 
00156 }
00157 }
00158 
00159 #endif

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:48